Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAWExtSystem Namespace Reference

Classes

class  TCurrentHeap
 
class  TSystemInterface
 

Functions

BOOL registWindow (u32, JAWWindow *, int, int)
 
BOOL destroyWindow (u32, JAWWindow *)
 
void nextPage ()
 
void prevPage ()
 
void nextWindow ()
 
void prevWindow ()
 
void draw ()
 
void padProc (const JUTGamePad &)
 

Variables

JGadget::TList< JAWWindow * > sPage [128]
 
TSystemInterface sInterface
 
s32 sCurrentPage = ARRAY_SIZE(sPage) - 1
 
u8 lbl_80748E44
 

Function Documentation

◆ destroyWindow()

BOOL JAWExtSystem::destroyWindow ( u32 param_1,
JAWWindow * param_2 )

◆ draw()

void JAWExtSystem::draw ( )

◆ nextPage()

void JAWExtSystem::nextPage ( )

◆ nextWindow()

void JAWExtSystem::nextWindow ( )

◆ padProc()

void JAWExtSystem::padProc ( const JUTGamePad & pad)

◆ prevPage()

void JAWExtSystem::prevPage ( )

◆ prevWindow()

void JAWExtSystem::prevWindow ( )

◆ registWindow()

BOOL JAWExtSystem::registWindow ( u32 param_1,
JAWWindow * param_2,
int param_3,
int param_4 )

Variable Documentation

◆ lbl_80748E44

u8 JAWExtSystem::lbl_80748E44
extern

◆ sCurrentPage

s32 JAWExtSystem::sCurrentPage = ARRAY_SIZE(sPage) - 1
extern

◆ sInterface

JAWExtSystem::TSystemInterface JAWExtSystem::sInterface
extern

◆ sPage

JGadget::TList< JAWWindow * > JAWExtSystem::sPage
extern