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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Functions | |
| int | fpcPause_IsEnable (void *pProc, u8 expected) |
| int | fpcPause_Enable (void *pProc, u8 pauseMask) |
| int | fpcPause_Disable (void *pProc, u8 pauseMask) |
| void | fpcPause_Init (void *pProc) |
| int fpcPause_Disable | ( | void * | pProc, |
| u8 | pauseMask ) |
| int fpcPause_Enable | ( | void * | pProc, |
| u8 | pauseMask ) |
| void fpcPause_Init | ( | void * | pProc | ) |
| int fpcPause_IsEnable | ( | void * | i_proc, |
| u8 | i_flag ) |
f_pc_pause.cpp Framework - Process Pause