Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
f_pc_fstcreate_req.h
Go to the documentation of this file.
1#ifndef F_PC_FSTCREATE_REQ_H_
2#define F_PC_FSTCREATE_REQ_H_
3
5
7typedef struct layer_class layer_class;
8
9typedef int (*fstCreateFunc)(void*, void*);
10
11typedef struct fast_create_request {
14 /* 0x4C */ void* mpFastCreateData;
15} fast_create_request; // Size: 0x50
16
21 void* pData);
22
23#endif
T cLib_calcTimer(T *value)
Definition c_lib.h:74
base_process_class * fpcFCtRq_Request(layer_class *pLayer, s16 pProcTypeID, fstCreateFunc pFastCreateFunc, void *pFastCreateData, void *pData)
Definition f_pc_fstcreate_req.cpp:30
s32 fpcFCtRq_Delete(fast_create_request *)
Definition f_pc_fstcreate_req.cpp:24
s32 fpcFCtRq_Do(fast_create_request *pFstCreateReq)
Definition f_pc_fstcreate_req.cpp:12
int(* fstCreateFunc)(void *, void *)
Definition f_pc_fstcreate_req.h:9
Definition f_pc_base.h:17
Definition f_pc_create_req.h:20
Definition f_pc_fstcreate_req.h:11
void * mpFastCreateData
Definition f_pc_fstcreate_req.h:14
fstCreateFunc mpFastCreateFunc
Definition f_pc_fstcreate_req.h:13
create_request mBase
Definition f_pc_fstcreate_req.h:12
Definition f_pc_layer.h:14
signed short s16
Definition types.h:5
signed long s32
Definition types.h:6