Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
f_pc_draw.h File Reference

Go to the source code of this file.

Typedefs

typedef struct base_process_class base_process_class
 
typedef int(* fpcDw_HandlerFunc) (void *, void *)
 
typedef int(* fpcDw_HandlerFuncFunc) (fpcDw_HandlerFunc)
 

Functions

s32 fpcDw_Execute (base_process_class *pProc)
 
s32 fpcDw_Handler (fpcDw_HandlerFuncFunc param_1, fpcDw_HandlerFunc param_2)
 

Typedef Documentation

◆ base_process_class

◆ fpcDw_HandlerFunc

typedef int(* fpcDw_HandlerFunc) (void *, void *)

◆ fpcDw_HandlerFuncFunc

typedef int(* fpcDw_HandlerFuncFunc) (fpcDw_HandlerFunc)

Function Documentation

◆ fpcDw_Execute()

s32 fpcDw_Execute ( base_process_class i_proc)

f_pc_draw.cpp Framework - Process Draw

◆ fpcDw_Handler()

s32 fpcDw_Handler ( fpcDw_HandlerFuncFunc  param_1,
fpcDw_HandlerFunc  param_2 
)