Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Typedefs | |
typedef struct base_process_class | base_process_class |
typedef int(* | fpcDw_HandlerFunc) (void *, void *) |
typedef int(* | fpcDw_HandlerFuncFunc) (fpcDw_HandlerFunc) |
Functions | |
s32 | fpcDw_Execute (base_process_class *i_proc) |
s32 | fpcDw_Handler (fpcDw_HandlerFuncFunc i_iterHandler, fpcDw_HandlerFunc i_func) |
typedef int(* fpcDw_HandlerFuncFunc) (fpcDw_HandlerFunc) |
s32 fpcDw_Execute | ( | base_process_class * | i_proc | ) |
f_pc_draw.cpp Framework - Process Draw
s32 fpcDw_Handler | ( | fpcDw_HandlerFuncFunc | i_iterHandler, |
fpcDw_HandlerFunc | i_func | ||
) |