Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
f_pc_draw.h
Go to the documentation of this file.
1#ifndef F_PC_DRAW_H_
2#define F_PC_DRAW_H_
3
4#include "dolphin/types.h"
5
7
8typedef int (*fpcDw_HandlerFunc)(void*, void*);
10
13
14#endif
T cLib_calcTimer(T *value)
Definition c_lib.h:74
s32 fpcDw_Handler(fpcDw_HandlerFuncFunc param_1, fpcDw_HandlerFunc param_2)
Definition f_pc_draw.cpp:34
int(* fpcDw_HandlerFunc)(void *, void *)
Definition f_pc_draw.h:8
s32 fpcDw_Execute(base_process_class *pProc)
Definition f_pc_draw.cpp:13
int(* fpcDw_HandlerFuncFunc)(fpcDw_HandlerFunc)
Definition f_pc_draw.h:9
Definition f_pc_base.h:17
signed long s32
Definition types.h:6