![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Go to the source code of this file.
Classes | |
| struct | OSAlarm |
Typedefs | |
| typedef struct OSAlarm | OSAlarm |
| typedef void(* | OSAlarmHandler) (OSAlarm *alarm, OSContext *context) |
Functions | |
| BOOL | OSCheckAlarmQueue (void) |
| void | OSInitAlarm (void) |
| void | OSCreateAlarm (OSAlarm *alarm) |
| void | OSSetAlarm (OSAlarm *alarm, OSTime tick, OSAlarmHandler handler) |
| void | OSSetAbsAlarm (OSAlarm *alarm, OSTime time, OSAlarmHandler handler) |
| void | OSSetPeriodicAlarm (OSAlarm *alarm, OSTime start, OSTime period, OSAlarmHandler handler) |
| void | OSCancelAlarm (OSAlarm *alarm) |
| void | OSSetAlarmTag (OSAlarm *alarm, u32 tag) |
| void | OSCancelAlarms (u32 tag) |
| typedef struct OSAlarm OSAlarm |
| void OSCancelAlarm | ( | OSAlarm * | alarm | ) |
| void OSCancelAlarms | ( | u32 | tag | ) |
| BOOL OSCheckAlarmQueue | ( | void | ) |
| void OSCreateAlarm | ( | OSAlarm * | alarm | ) |
| void OSInitAlarm | ( | void | ) |
| void OSSetAbsAlarm | ( | OSAlarm * | alarm, |
| OSTime | time, | ||
| OSAlarmHandler | handler ) |
| void OSSetAlarm | ( | OSAlarm * | alarm, |
| OSTime | tick, | ||
| OSAlarmHandler | handler ) |
| void OSSetPeriodicAlarm | ( | OSAlarm * | alarm, |
| OSTime | start, | ||
| OSTime | period, | ||
| OSAlarmHandler | handler ) |