Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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direct_io.h
Go to the documentation of this file.
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#ifndef _MSL_COMMON_DIRECT_IO_H
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#define _MSL_COMMON_DIRECT_IO_H
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#include "
ansi_files.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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size_t
__fwrite
(
const
void
*
buffer
,
size_t
size,
size_t
count,
FILE
* stream);
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size_t
fwrite
(
const
void
*
buffer
,
size_t
size,
size_t
count,
FILE
* stream);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* _MSL_COMMON_DIRECT_IO_H */
buffer
static OSTime buffer
Definition
ai.c:202
ansi_files.h
__fwrite
size_t __fwrite(const void *buffer, size_t size, size_t count, FILE *stream)
Definition
direct_io.c:17
fwrite
size_t fwrite(const void *buffer, size_t size, size_t count, FILE *stream)
Definition
direct_io.c:6
_FILE
Definition
ansi_files.h:81
src
PowerPC_EABI_Support
MSL
MSL_C
MSL_Common
Include
direct_io.h
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