Definition Z2Creature.h:7
Definition f_op_actor.h:230
u16 cc_pl_cut_bit_get()
Definition d_cc_uty.cpp:86
int pl_cut_LRC(int index)
Definition d_cc_uty.cpp:78
fopAc_ac_c * cc_at_check(fopAc_ac_c *, dCcU_AtInfo *)
Definition d_cc_uty.cpp:367
fopAc_ac_c * at_power_check(dCcU_AtInfo *i_AtInfo)
Definition d_cc_uty.cpp:309
void def_se_set(Z2Creature *p_sound, cCcD_Obj *p_collider, u32 map_info, fopAc_ac_c *p_actor)
Definition d_cc_uty.cpp:138
fopAc_ac_c * dCc_GetAc(void *i_actor)
Definition d_cc_uty.h:39
dCcU_AtType
Definition d_cc_uty.h:11
@ HIT_TYPE_STUN
Definition d_cc_uty.h:17
@ HIT_TYPE_LINK_HEAVY_ATTACK
Definition d_cc_uty.h:14
@ HIT_TYPE_LINK_NORMAL_ATTACK
Definition d_cc_uty.h:12
@ HIT_TYPE_ARROW
Definition d_cc_uty.h:16
@ HIT_TYPE_BOOMERANG
Definition d_cc_uty.h:15
@ HIT_TYPE_BOMB
Definition d_cc_uty.h:13
static u8 index[20][3]
Definition GXDraw.c:434
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
Z2Creature * mpSound
Definition d_cc_uty.h:23
cCcD_Obj * mpCollider
Definition d_cc_uty.h:21
fopAc_ac_c * mpActor
Definition d_cc_uty.h:22
csXyz mHitDirection
Definition d_cc_uty.h:24
u32 field_0x18
Definition d_cc_uty.h:26
s8 mHitStatus
Definition d_cc_uty.h:29
u8 mHitType
Definition d_cc_uty.h:30
u32 mHitBit
Definition d_cc_uty.h:25
u8 mPowerType
Definition d_cc_uty.h:28
u16 mAttackPower
Definition d_cc_uty.h:27