Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_bg_s_sph_chk.h
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1#ifndef D_BG_D_BG_S_SPH_CHK_H
2#define D_BG_D_BG_S_SPH_CHK_H
3
6#include "d/d_bg_s_chk.h"
7
8struct cBgD_Vtx_t;
9
10class dBgS_SphChk;
11typedef void* (*SphChk_Callback)(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
12
13class dBgS_SphChk : public cM3dGSph, public cBgS_PolyInfo, public cBgS_Chk, public dBgS_Chk {
14public:
15 /* 80078A14 */ dBgS_SphChk();
16 /* 80078AC0 */ virtual ~dBgS_SphChk();
17
19
21};
22
24public:
26 /* 80165E74 */ virtual ~dBgS_CamSphChk() {}
27};
28
29#endif /* D_BG_D_BG_S_SPH_CHK_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition c_bg_s_chk.h:16
Definition d_bg_s_sph_chk.h:23
virtual ~dBgS_CamSphChk()
Definition d_bg_s_sph_chk.h:26
dBgS_CamSphChk()
Definition d_bg_s_sph_chk.h:25
Definition d_bg_s_chk.h:7
Definition d_bg_s_sph_chk.h:13
virtual ~dBgS_SphChk()
Definition d_bg_s_sph_chk.cpp:18
void SetCallback(SphChk_Callback i_callback)
Definition d_bg_s_sph_chk.h:18
SphChk_Callback mCallback
Definition d_bg_s_sph_chk.h:20
dBgS_SphChk()
Definition d_bg_s_sph_chk.cpp:9
void *(* SphChk_Callback)(dBgS_SphChk *, cBgD_Vtx_t *, int, int, int, cM3dGPla *, void *)
Definition d_bg_s_sph_chk.h:11
Definition c_bg_s_chk.h:7
Definition d_a_ep.cpp:134
Definition d_a_npc_fguard.cpp:122
Definition d_a_tag_allmato.cpp:94
void SetCam()
Definition d_bg_s_poly_pass_chk.cpp:36