1#ifndef D_A_TAG_WATERFALL_H
2#define D_A_TAG_WATERFALL_H
cPhs__Step
Definition c_phase.h:8
Waterfall Without Collision Tag.
Definition d_a_tag_waterfall.h:13
f32 mCylinderRadiusB
Definition d_a_tag_waterfall.h:27
bool checkHitWaterFall(cXyz)
Definition d_a_tag_waterfall.cpp:74
u8 mColpat
Definition d_a_tag_waterfall.h:34
f32 mFogNear
Definition d_a_tag_waterfall.h:29
f32 mCylinderHeight
Definition d_a_tag_waterfall.h:28
int _delete()
Definition d_a_tag_waterfall.cpp:194
int draw()
Definition d_a_tag_waterfall.cpp:28
f32 mCylinderRadiusA
Definition d_a_tag_waterfall.h:26
u8 mFrameCountdown
Definition d_a_tag_waterfall.h:33
f32 mFogFar
Definition d_a_tag_waterfall.h:30
cPhs__Step create()
Definition d_a_tag_waterfall.cpp:208
f32 mColorBlend
Definition d_a_tag_waterfall.h:31
u8 mIsMasterWaterfallTag
Definition d_a_tag_waterfall.h:35
int execute()
Definition d_a_tag_waterfall.cpp:116
bool checkHitWaterFallCamera()
Definition d_a_tag_waterfall.cpp:103
f32 getEllipseY(f32)
Definition d_a_tag_waterfall.cpp:57
bool mPrevCameraInWaterfall
Definition d_a_tag_waterfall.h:32
daTagWaterFall_c()
Definition d_a_tag_waterfall.h:15
Definition d_a_hozelda.cpp:20
Definition d_a_tag_waterfall.h:38
f32 field_0x18
Definition d_a_tag_waterfall.h:54
f32 mBaseFogFar
Definition d_a_tag_waterfall.h:49
u8 pad0[2]
Definition d_a_tag_waterfall.h:47
daTagWaterFall_HIO_c()
Definition d_a_tag_waterfall.cpp:14
f32 field_0x1C
Definition d_a_tag_waterfall.h:55
f32 mColorBlendStepDivisor
Definition d_a_tag_waterfall.h:50
virtual ~daTagWaterFall_HIO_c()
Definition d_a_tag_waterfall.cpp:257
f32 field_0x20
Definition d_a_tag_waterfall.h:56
u8 field_0x15
Definition d_a_tag_waterfall.h:52
s8 field_0x04
Definition d_a_tag_waterfall.h:45
f32 mBaseFogNear
Definition d_a_tag_waterfall.h:48
u8 field_0x14
Definition d_a_tag_waterfall.h:51
u8 pad1[2]
Definition d_a_tag_waterfall.h:53
bool mShouldModifyFog
Definition d_a_tag_waterfall.h:46
signed char s8
Definition types.h:4
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8