1#ifndef D_A_TAG_RIVER_BACK_H
2#define D_A_TAG_RIVER_BACK_H
Definition d_a_tag_river_back.h:7
u8 mMapToolID
Definition d_a_tag_river_back.h:43
int mStaffID
Definition d_a_tag_river_back.h:46
void event_proc_call()
Definition d_a_tag_river_back.cpp:51
int _delete()
Definition d_a_tag_river_back.cpp:137
request_of_phase_process_class mPhase
Definition d_a_tag_river_back.h:40
u8 getSwbit2()
Definition d_a_tag_river_back.h:36
action_e
Definition d_a_tag_river_back.h:14
@ ACTION_DEAD_e
Definition d_a_tag_river_back.h:18
@ ACTION_EVENT_e
Definition d_a_tag_river_back.h:17
@ ACTION_WAIT_e
Definition d_a_tag_river_back.h:15
@ ACTION_ORDER_EVENT_e
Definition d_a_tag_river_back.h:16
void actionWait()
Definition d_a_tag_river_back.cpp:60
int demoProc()
Definition d_a_tag_river_back.cpp:99
int create()
Definition d_a_tag_river_back.cpp:26
void setAction(u8 i_action)
Definition d_a_tag_river_back.h:32
s16 mEventID
Definition d_a_tag_river_back.h:44
u8 getNextSceneNo()
Definition d_a_tag_river_back.h:38
act_e
Definition d_a_tag_river_back.h:9
@ SCENE_CHG_e
Definition d_a_tag_river_back.h:11
@ WAIT_e
Definition d_a_tag_river_back.h:10
int execute()
Definition d_a_tag_river_back.cpp:37
u8 mTimer
Definition d_a_tag_river_back.h:41
void actionDead()
Definition d_a_tag_river_back.cpp:97
int Create()
Definition d_a_tag_river_back.cpp:17
u8 mAction
Definition d_a_tag_river_back.h:42
void actionEvent()
Definition d_a_tag_river_back.cpp:83
s16 mCount
Definition d_a_tag_river_back.h:45
u8 getSwbit()
Definition d_a_tag_river_back.h:34
void actionOrderEvent()
Definition d_a_tag_river_back.cpp:70
Definition f_op_actor.h:243
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:208
signed short int s16
Definition types.h:9
unsigned char u8
Definition types.h:8