29 return scale.x * 100.0f;
33 return scale.y * 100.0f;
@ cPhs_COMPLEATE_e
Definition c_phase.h:15
@ cPhs_ERROR_e
Definition c_phase.h:16
Definition d_a_tag_gra.h:6
int create()
Definition d_a_tag_gra.h:36
cXyz getGraPos()
Definition d_a_tag_gra.h:20
s16 getSwBit()
Definition d_a_tag_gra.h:12
f32 getGraExtent()
Definition d_a_tag_gra.h:28
csXyz getGraAngle()
Definition d_a_tag_gra.h:24
s16 getMode()
Definition d_a_tag_gra.h:8
s16 getGraNo()
Definition d_a_tag_gra.h:16
f32 getGraHeight()
Definition d_a_tag_gra.h:32
Definition f_op_actor.h:271
actor_place home
Definition f_op_actor.h:290
cXyz scale
Definition f_op_actor.h:294
BOOL dComIfGs_isSwitch(int i_no, int i_roomNo)
Definition d_com_inf_game.h:2298
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:172
s8 fopAcM_GetRoomNo(const fopAc_ac_c *i_actor)
Definition f_op_actor_mng.h:124
csXyz angle
Definition f_op_actor.h:247
cXyz pos
Definition f_op_actor.h:246