Definition Z2SoundObject.h:37
void OnAtSetBit()
Definition c_cc_d.h:513
Definition d_bg_s_acch.h:238
Definition d_bg_s_lin_chk.h:20
Definition d_particle_copoly.h:10
Spinner.
Definition d_a_spinner.h:16
u8 mSpinnerTag
Definition d_a_spinner.h:117
u8 field_0xa78
Definition d_a_spinner.h:126
dBgS_LinkLinChk mLinChk
Definition d_a_spinner.h:107
J3DAnmTransform * mpSpoutBck
Definition d_a_spinner.h:104
u8 field_0xa6c
Definition d_a_spinner.h:114
u8 mPathForceRemove
Definition d_a_spinner.h:125
BOOL getDeleteFlg() const
Definition d_a_spinner.h:52
void setMove(f32 i_speed, s16 i_moveTime)
Definition d_a_spinner.h:62
cXyz field_0xab0
Definition d_a_spinner.h:139
s8 mReverb
Definition d_a_spinner.h:116
dCcD_Cyl mCyl
Definition d_a_spinner.h:111
s16 field_0xa80
Definition d_a_spinner.h:131
void setRoomInfo()
Definition d_a_spinner.cpp:124
f32 field_0xa84
Definition d_a_spinner.h:133
void setAnm()
Definition d_a_spinner.cpp:426
bool checkSpinnerTagEnd() const
Definition d_a_spinner.h:54
s8 mPathDirection
Definition d_a_spinner.h:121
void setSpinnerTag(const cXyz ¶m_0)
Definition d_a_spinner.h:71
Z2SoundObjSimple mSound
Definition d_a_spinner.h:109
daSpinner_TAG
Definition d_a_spinner.h:18
@ TAG_2
Definition d_a_spinner.h:21
@ TAG_INTO
Definition d_a_spinner.h:22
@ TAG_INTO_INC_ROT
Definition d_a_spinner.h:23
@ TAG_NONE
Definition d_a_spinner.h:19
@ TAG_END
Definition d_a_spinner.h:24
@ TAG_START
Definition d_a_spinner.h:20
void clearSpreadEffect()
Definition d_a_spinner.cpp:658
void setEffect()
Definition d_a_spinner.cpp:153
J3DModel * mpModel
Definition d_a_spinner.h:102
u8 mTrigJump
Definition d_a_spinner.h:123
u8 field_0xa79
Definition d_a_spinner.h:127
Vec * getPathNextPos()
Definition d_a_spinner.cpp:467
bool reflectAccept()
Definition d_a_spinner.h:86
void onPathForceRemove()
Definition d_a_spinner.h:46
u8 field_0xa74
Definition d_a_spinner.h:122
s8 field_0xa76
Definition d_a_spinner.h:124
int create()
Definition d_a_spinner.cpp:57
void setWallHit(s16, u32)
Definition d_a_spinner.cpp:393
s16 field_0xa7c
Definition d_a_spinner.h:129
int posMove()
Definition d_a_spinner.cpp:208
u8 getJumpFlg() const
Definition d_a_spinner.h:60
cXyz field_0xaa4
Definition d_a_spinner.h:138
void forceDelete()
Definition d_a_spinner.h:99
MtxPtr getModelMtx()
Definition d_a_spinner.h:95
u8 getButtonJump() const
Definition d_a_spinner.h:59
dPaPo_c mPaPo
Definition d_a_spinner.h:108
s16 getAngleY()
Definition d_a_spinner.h:97
u32 field_0xa94
Definition d_a_spinner.h:136
int checkLineWallHit(cXyz *, cXyz *)
Definition d_a_spinner.cpp:482
int createHeap()
Definition d_a_spinner.cpp:21
dBgS_AcchCir mAcchCir[3]
Definition d_a_spinner.h:105
void clearPathMove()
Definition d_a_spinner.h:69
bool checkGroundHit()
Definition d_a_spinner.h:57
static u32 getWaitArg()
Definition d_a_spinner.h:50
s16 mRideMoveTime
Definition d_a_spinner.h:128
cXyz field_0xa98
Definition d_a_spinner.h:137
int setNextPathNum()
Definition d_a_spinner.cpp:453
dBgS_LinkAcch mAcch
Definition d_a_spinner.h:106
dPath * mpPathMove
Definition d_a_spinner.h:112
int checkPathMove()
Definition d_a_spinner.cpp:494
dCcD_Stts mStts
Definition d_a_spinner.h:110
u8 mJumpFlg
Definition d_a_spinner.h:115
u8 mDeleteFlg
Definition d_a_spinner.h:119
void setMatrix()
Definition d_a_spinner.cpp:140
dPath * field_0xa68
Definition d_a_spinner.h:113
void setReflectAngle()
Definition d_a_spinner.cpp:371
bool checkSpinnerTagInto() const
Definition d_a_spinner.h:56
u8 mPathNo
Definition d_a_spinner.h:120
f32 field_0xa88
Definition d_a_spinner.h:134
s16 mRotY
Definition d_a_spinner.h:130
bool checkSpinnerTagIntoIncRot() const
Definition d_a_spinner.h:55
~daSpinner_c()
Definition d_a_spinner.cpp:110
u32 mSpreadEmitterIDs[2]
Definition d_a_spinner.h:135
void offSpinnerTag()
Definition d_a_spinner.h:80
mDoExt_bckAnm mBck
Definition d_a_spinner.h:103
s16 field_0xa82
Definition d_a_spinner.h:132
int execute()
Definition d_a_spinner.cpp:668
u8 mButtonJump
Definition d_a_spinner.h:118
void setSpreadEffect()
Definition d_a_spinner.cpp:631
dPath * checkPathMoveNow()
Definition d_a_spinner.h:48
void fopAcM_SetParam(void *i_actor, u32 param)
Definition f_op_actor_mng.h:190
f32(* MtxPtr)[4]
Definition mtx.h:23
Definition d_a_hozelda.cpp:146
Mtx & getBaseTRMtx()
Definition J3DModel.h:86
s16 y
Definition c_sxyz.h:7
Definition d_a_hozelda.cpp:18
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
bool ChkGroundHit() const
Definition d_bg_s_acch.h:128
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:74
csXyz shape_angle
Definition f_op_actor.h:222
f32 speedF
Definition f_op_actor.h:233
bool isStop()
Definition m_Do_ext.h:35
Definition d_a_hozelda.cpp:56
int BOOL
Definition types.h:30
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5