Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_poCandle.h
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1#ifndef D_A_OBJ_POCANDLE_H
2#define D_A_OBJ_POCANDLE_H
3
5
14class daPoCandle_c : public fopAc_ac_c {
15public:
16 /* 80CB1AE4 */ void setBaseMtx();
17 /* 80CB1B6C */ void CreateHeap();
18 /* 80CB1BD8 */ void create();
19 /* 80CB1D74 */ void lightInit();
20 /* 80CB1E00 */ void setLight();
21 /* 80CB1E30 */ void cutLight();
22 /* 80CB1E60 */ void pointLightProc();
23 /* 80CB1F10 */ void Execute(f32 (**)[3][4]);
24 /* 80CB2140 */ void init_modeWait();
25 /* 80CB214C */ void modeWait();
26 /* 80CB21D8 */ void init_modeOnFire();
27 /* 80CB22D4 */ void modeOnFire();
28 /* 80CB22F4 */ void modeOnSwWait();
29 /* 80CB2354 */ void init_modeEnd();
30 /* 80CB2360 */ void modeEnd();
31 /* 80CB2364 */ void eventStart();
32 /* 80CB2388 */ void Draw();
33 /* 80CB242C */ void Delete();
34 /* 80CB2610 */ ~daPoCandle_c();
35
36 /* 80CB3E3C */ void getFirePos(); // implemented in d_a_obj_poFire.cpp
37
38private:
39 /* 0x568 */ u8 field_0x568[0x614 - 0x568];
40};
41
42STATIC_ASSERT(sizeof(daPoCandle_c) == 0x614);
43
45public:
46 /* 80CB1A6C */ daPoCandle_HIO_c();
47 /* 80CB2508 */ ~daPoCandle_HIO_c();
48};
49
50
51#endif /* D_A_OBJ_POCANDLE_H */
Definition d_a_obj_poCandle.h:44
daPoCandle_HIO_c()
Definition d_a_obj_poCandle.cpp:248
~daPoCandle_HIO_c()
Definition d_a_obj_poCandle.cpp:467
Poe Torch.
Definition d_a_obj_poCandle.h:14
void modeOnSwWait()
Definition d_a_obj_poCandle.cpp:414
void Execute(f32(**)[3][4])
Definition d_a_obj_poCandle.cpp:388
void pointLightProc()
Definition d_a_obj_poCandle.cpp:368
void cutLight()
Definition d_a_obj_poCandle.cpp:327
u8 field_0x568[0x614 - 0x568]
Definition d_a_obj_poCandle.h:39
void setBaseMtx()
Definition d_a_obj_poCandle.cpp:259
void init_modeWait()
Definition d_a_obj_poCandle.cpp:393
void Delete()
Definition d_a_obj_poCandle.cpp:439
void init_modeEnd()
Definition d_a_obj_poCandle.cpp:419
void lightInit()
Definition d_a_obj_poCandle.cpp:317
void modeOnFire()
Definition d_a_obj_poCandle.cpp:409
void getFirePos()
Definition d_a_obj_poFire.cpp:698
void Draw()
Definition d_a_obj_poCandle.cpp:434
~daPoCandle_c()
Definition d_a_obj_poCandle.cpp:518
void create()
Definition d_a_obj_poCandle.cpp:281
void CreateHeap()
Definition d_a_obj_poCandle.cpp:271
void setLight()
Definition d_a_obj_poCandle.cpp:322
void modeWait()
Definition d_a_obj_poCandle.cpp:398
void modeEnd()
Definition d_a_obj_poCandle.cpp:424
void eventStart()
Definition d_a_obj_poCandle.cpp:429
void init_modeOnFire()
Definition d_a_obj_poCandle.cpp:404
STATIC_ASSERT(sizeof(daPoCandle_c)==0x614)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8