Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_mgate.h
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1#ifndef D_A_OBJ_MGATE_H
2#define D_A_OBJ_MGATE_H
3
5#include "d/d_com_inf_game.h"
6
16public:
17 enum Kind_e {
18 /* 0 */ KIND_IZUMI, // Spring
19 /* 1 */ KIND_HASHI, // Bridge
20 };
21
22 enum Type_e {
23 /* 0 */ TYPE_LEFT,
24 /* 1 */ TYPE_RIGHT,
25 };
26
27 void initBaseMtx();
28 void setBaseMtx();
29 int create1st();
30
31 virtual int CreateHeap();
32 virtual int Create();
33 virtual int Execute(Mtx**);
34 virtual int Draw();
35 virtual int Delete();
36
37 u8 getType() { return fopAcM_GetParamBit(this, 0, 1); }
38 u8 getKind() { return fopAcM_GetParamBit(this, 1, 4); }
39 bool checkLock() { return fopAcM_GetParamBit(this, 5, 1); }
40 u8 checkOpen() { return fopAcM_GetParamBit(this, 8, 4); }
41
42private:
45 /* 0x5B0 */ J3DModel* mpModel;
46 /* 0x5B4 */ J3DModel* mpKeyModel;
47 /* 0x5B8 */ u8 mType;
48 /* 0x5B9 */ u8 mKind;
49 /* 0x5BA */ csXyz mGateAngle;
52 /* 0x5C8 */ int mCounter;
53 /* 0x5CC */ s16 mGateKeyAngle;
54};
55
56STATIC_ASSERT(sizeof(daObjMGate_c) == 0x5D0);
57
58#endif /* D_A_OBJ_MGATE_H */
Definition J3DModel.h:43
Definition c_sxyz.h:10
Definition d_bg_s_movebg_actor.h:11
Ordon Spring Gate.
Definition d_a_obj_mgate.h:15
request_of_phase_process_class mKeyPhase
Definition d_a_obj_mgate.h:44
u8 checkOpen()
Definition d_a_obj_mgate.h:40
csXyz mGateAngle
Definition d_a_obj_mgate.h:49
Type_e
Definition d_a_obj_mgate.h:22
@ TYPE_LEFT
Definition d_a_obj_mgate.h:23
@ TYPE_RIGHT
Definition d_a_obj_mgate.h:24
f32 mGateKeySwingMultiplier
Definition d_a_obj_mgate.h:50
bool checkLock()
Definition d_a_obj_mgate.h:39
void initBaseMtx()
Definition d_a_obj_mgate.cpp:37
u8 mType
Definition d_a_obj_mgate.h:47
J3DModel * mpModel
Definition d_a_obj_mgate.h:45
u8 mKind
Definition d_a_obj_mgate.h:48
J3DModel * mpKeyModel
Definition d_a_obj_mgate.h:46
s16 mGateKeyAngle
Definition d_a_obj_mgate.h:53
int create1st()
Definition d_a_obj_mgate.cpp:115
void setBaseMtx()
Definition d_a_obj_mgate.cpp:50
int mCounter
Definition d_a_obj_mgate.h:52
virtual int Draw()
Definition d_a_obj_mgate.cpp:199
request_of_phase_process_class mPhase
Definition d_a_obj_mgate.h:43
f32 mGateSwingMultiplier
Definition d_a_obj_mgate.h:51
virtual int CreateHeap()
Definition d_a_obj_mgate.cpp:96
u8 getType()
Definition d_a_obj_mgate.h:37
virtual int Delete()
Definition d_a_obj_mgate.cpp:215
virtual int Execute(Mtx **)
Definition d_a_obj_mgate.cpp:149
u8 getKind()
Definition d_a_obj_mgate.h:38
virtual int Create()
Definition d_a_obj_mgate.cpp:69
Kind_e
Definition d_a_obj_mgate.h:17
@ KIND_IZUMI
Definition d_a_obj_mgate.h:18
@ KIND_HASHI
Definition d_a_obj_mgate.h:19
STATIC_ASSERT(sizeof(daObjMGate_c)==0x5D0)
f32 Mtx[3][4]
Definition mtx.h:25
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196
Definition c_phase.h:17