Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_magLiftRot.h
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1#ifndef D_A_OBJ_MAGLIFTROT_H
2#define D_A_OBJ_MAGLIFTROT_H
3
6
16public:
17 /* 80C8EA28 */ void setBaseMtx();
18 /* 80C8EC64 */ int create();
19 /* 80C8F02C */ void moveLift();
20 /* 80C8F264 */ void init_modeMove();
21 /* 80C8F4A0 */ void modeMove();
22 /* 80C8F538 */ void init_modeWait();
23 /* 80C8F7CC */ void modeWait();
24 /* 80C8F804 */ void init_modeMoveWait();
25 /* 80C8F810 */ void modeMoveWait();
26
27 /* 80C8EB1C */ virtual int CreateHeap();
28 /* 80C8EF94 */ virtual int Execute(Mtx**);
29 /* 80C8F86C */ virtual int Draw();
30 /* 80C8F970 */ virtual int Delete();
31
32private:
34 /* 0x5A8 */ J3DModel* mpModel;
35 /* 0x5AC */ mDoExt_btkAnm mBtk;
36 /* 0x5C4 */ mDoExt_brkAnm mBrk;
37 /* 0x5DC */ u8 mType;
38 /* 0x5DE */ s16 mTimer;
39 /* 0x5E0 */ u8 mMode;
40 /* 0x5E1 */ u8 field_0x5e1;
41 /* 0x5E2 */ s16 field_0x5e2;
42 /* 0x5E4 */ s16 field_0x5e4;
43 /* 0x5E6 */ csXyz field_0x5e6;
44 /* 0x5EC */ cXyz field_0x5ec;
45 /* 0x5F8 */ f32 field_0x5f8;
46 /* 0x5FC */ f32 mShakeStrength;
47 /* 0x600 */ f32 field_0x600;
48 /* 0x604 */ f32 mShakeYAmp;
49 /* 0x608 */ f32 mShakeDecay;
50 /* 0x60C */ f32 mMaxShakeDecay;
51 /* 0x610 */ f32 mMinShakeDecay;
52 /* 0x614 */ f32 mMoveStrength;
53 /* 0x618 */ f32 mXMoveAmp;
54 /* 0x61C */ f32 mZMoveAmp;
55 /* 0x620 */ f32 mMoveDecay;
56 /* 0x624 */ f32 mMaxMoveDecay;
57 /* 0x628 */ f32 mMinMoveDecay;
58 /* 0x62C */ f32 field_0x62c;
59 /* 0x630 */ f32 field_0x630;
60};
61
62STATIC_ASSERT(sizeof(daMagLiftRot_c) == 0x634);
63
65public:
66 /* 80C8E94C */ daMagLiftRot_HIO_c();
67 /* 80C8FA3C */ virtual ~daMagLiftRot_HIO_c();
68
69 /* 0x04 */ u8 mWaitTime;
70 /* 0x08 */ f32 mInitSpeed;
71 /* 0x0C */ f32 mAcceleration;
72 /* 0x10 */ f32 mMaxSpeed;
73 /* 0x14 */ f32 mShakeStrength;
74 /* 0x18 */ f32 mShakeAmpY;
75 /* 0x1C */ f32 mShakeDecay;
76 /* 0x20 */ f32 mMaxShakeDecay;
77 /* 0x24 */ f32 mMinShakeDecay;
78 /* 0x28 */ f32 mMoveAmpX;
79 /* 0x2C */ f32 mMoveAmpZ;
80 /* 0x30 */ f32 mMoveStrength;
81 /* 0x34 */ f32 mMoveDecay;
82 /* 0x38 */ f32 mMaxMoveDecay;
83 /* 0x3C */ f32 mMinMoveDecay;
84};
85
86
87#endif /* D_A_OBJ_MAGLIFTROT_H */
Definition d_bg_s_movebg_actor.h:10
Definition d_a_obj_magLiftRot.h:64
f32 mShakeStrength
Definition d_a_obj_magLiftRot.h:73
f32 mMinShakeDecay
Definition d_a_obj_magLiftRot.h:77
virtual ~daMagLiftRot_HIO_c()
f32 mMoveDecay
Definition d_a_obj_magLiftRot.h:81
f32 mMoveAmpX
Definition d_a_obj_magLiftRot.h:78
f32 mMaxShakeDecay
Definition d_a_obj_magLiftRot.h:76
daMagLiftRot_HIO_c()
Definition d_a_obj_magLiftRot.cpp:320
u8 mWaitTime
Definition d_a_obj_magLiftRot.h:69
f32 mMinMoveDecay
Definition d_a_obj_magLiftRot.h:83
f32 mMoveAmpZ
Definition d_a_obj_magLiftRot.h:79
f32 mShakeAmpY
Definition d_a_obj_magLiftRot.h:74
f32 mMoveStrength
Definition d_a_obj_magLiftRot.h:80
f32 mInitSpeed
Definition d_a_obj_magLiftRot.h:70
f32 mMaxMoveDecay
Definition d_a_obj_magLiftRot.h:82
f32 mMaxSpeed
Definition d_a_obj_magLiftRot.h:72
f32 mAcceleration
Definition d_a_obj_magLiftRot.h:71
f32 mShakeDecay
Definition d_a_obj_magLiftRot.h:75
Rotating Magnetic Lift.
Definition d_a_obj_magLiftRot.h:15
int create()
Definition d_a_obj_magLiftRot.cpp:421
void modeWait()
Definition d_a_obj_magLiftRot.cpp:687
void setBaseMtx()
Definition d_a_obj_magLiftRot.cpp:331
f32 mShakeStrength
Definition d_a_obj_magLiftRot.h:46
s16 field_0x5e2
Definition d_a_obj_magLiftRot.h:41
void moveLift()
Definition d_a_obj_magLiftRot.cpp:558
void modeMoveWait()
Definition d_a_obj_magLiftRot.cpp:701
f32 mShakeDecay
Definition d_a_obj_magLiftRot.h:49
void init_modeWait()
Definition d_a_obj_magLiftRot.cpp:646
f32 mMoveStrength
Definition d_a_obj_magLiftRot.h:52
mDoExt_btkAnm mBtk
Definition d_a_obj_magLiftRot.h:35
f32 mMaxMoveDecay
Definition d_a_obj_magLiftRot.h:56
f32 mMaxShakeDecay
Definition d_a_obj_magLiftRot.h:50
f32 mZMoveAmp
Definition d_a_obj_magLiftRot.h:54
f32 field_0x62c
Definition d_a_obj_magLiftRot.h:58
f32 mShakeYAmp
Definition d_a_obj_magLiftRot.h:48
virtual int CreateHeap()
Definition d_a_obj_magLiftRot.cpp:375
mDoExt_brkAnm mBrk
Definition d_a_obj_magLiftRot.h:36
f32 field_0x5f8
Definition d_a_obj_magLiftRot.h:45
f32 mMoveDecay
Definition d_a_obj_magLiftRot.h:55
f32 field_0x600
Definition d_a_obj_magLiftRot.h:47
csXyz field_0x5e6
Definition d_a_obj_magLiftRot.h:43
cXyz field_0x5ec
Definition d_a_obj_magLiftRot.h:44
f32 mMinMoveDecay
Definition d_a_obj_magLiftRot.h:57
request_of_phase_process_class mPhase
Definition d_a_obj_magLiftRot.h:33
s16 field_0x5e4
Definition d_a_obj_magLiftRot.h:42
void modeMove()
Definition d_a_obj_magLiftRot.cpp:631
u8 mMode
Definition d_a_obj_magLiftRot.h:39
void init_modeMoveWait()
Definition d_a_obj_magLiftRot.cpp:696
u8 mType
Definition d_a_obj_magLiftRot.h:37
f32 mMinShakeDecay
Definition d_a_obj_magLiftRot.h:51
s16 mTimer
Definition d_a_obj_magLiftRot.h:38
virtual int Delete()
Definition d_a_obj_magLiftRot.cpp:731
f32 mXMoveAmp
Definition d_a_obj_magLiftRot.h:53
virtual int Execute(Mtx **)
Definition d_a_obj_magLiftRot.cpp:517
u8 field_0x5e1
Definition d_a_obj_magLiftRot.h:40
void init_modeMove()
Definition d_a_obj_magLiftRot.cpp:600
f32 field_0x630
Definition d_a_obj_magLiftRot.h:59
J3DModel * mpModel
Definition d_a_obj_magLiftRot.h:34
virtual int Draw()
Definition d_a_obj_magLiftRot.cpp:711
Definition m_Do_hostIO.h:5
STATIC_ASSERT(sizeof(daMagLiftRot_c)==0x634)
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:66
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:14
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8