Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv9SwShutter.h
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1#ifndef D_A_OBJ_LV9SWSHUTTER_H
2#define D_A_OBJ_LV9SWSHUTTER_H
3
5
15public:
16 /* 80C8CF38 */ void setBaseMtx();
17 /* 80C8CFD4 */ void CreateHeap();
18 /* 80C8D040 */ void create();
19 /* 80C8D168 */ void Execute(f32 (**)[3][4]);
20 /* 80C8D1B8 */ void moveShutter();
21 /* 80C8D2BC */ void init_modeWait();
22 /* 80C8D2C8 */ void modeWait();
23 /* 80C8D2CC */ void init_modeOpen();
24 /* 80C8D2D8 */ void modeOpen();
25 /* 80C8D440 */ void init_modeClose();
26 /* 80C8D458 */ void modeClose();
27 /* 80C8D5D0 */ void Draw();
28 /* 80C8D674 */ void Delete();
29
30private:
31 /* 0x568 */ u8 field_0x568[0x5b4 - 0x568];
32};
33
35
37public:
38 /* 80C8CEAC */ daLv9SwShutter_HIO_c();
39 /* 80C8D730 */ ~daLv9SwShutter_HIO_c();
40};
41
42
43#endif /* D_A_OBJ_LV9SWSHUTTER_H */
Definition d_a_obj_lv9SwShutter.h:36
~daLv9SwShutter_HIO_c()
Definition d_a_obj_lv9SwShutter.cpp:377
daLv9SwShutter_HIO_c()
Definition d_a_obj_lv9SwShutter.cpp:215
Hyrule Castle Switch Shutter.
Definition d_a_obj_lv9SwShutter.h:14
void modeOpen()
Definition d_a_obj_lv9SwShutter.cpp:330
void init_modeClose()
Definition d_a_obj_lv9SwShutter.cpp:335
void create()
Definition d_a_obj_lv9SwShutter.cpp:258
void CreateHeap()
Definition d_a_obj_lv9SwShutter.cpp:248
void modeWait()
Definition d_a_obj_lv9SwShutter.cpp:290
void init_modeWait()
Definition d_a_obj_lv9SwShutter.cpp:285
u8 field_0x568[0x5b4 - 0x568]
Definition d_a_obj_lv9SwShutter.h:31
void init_modeOpen()
Definition d_a_obj_lv9SwShutter.cpp:296
void Delete()
Definition d_a_obj_lv9SwShutter.cpp:350
void setBaseMtx()
Definition d_a_obj_lv9SwShutter.cpp:236
void modeClose()
Definition d_a_obj_lv9SwShutter.cpp:340
void moveShutter()
Definition d_a_obj_lv9SwShutter.cpp:279
void Execute(f32(**)[3][4])
Definition d_a_obj_lv9SwShutter.cpp:263
void Draw()
Definition d_a_obj_lv9SwShutter.cpp:345
STATIC_ASSERT(sizeof(daLv9SwShutter_c)==0x5b4)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8