Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv6ChangeGate.h
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1#ifndef D_A_OBJ_LV6CHANGEGATE_H
2#define D_A_OBJ_LV6CHANGEGATE_H
3
5
15public:
16 /* 80C70D38 */ void setBaseMtx();
17 /* 80C70DD4 */ void CreateHeap();
18 /* 80C70E40 */ void create();
19 /* 80C712A8 */ void isSwitch();
20 /* 80C712F4 */ void Execute(f32 (**)[3][4]);
21 /* 80C71494 */ void moveGate();
22 /* 80C715BC */ void eventStart();
23 /* 80C715F4 */ void init_modeWait();
24 /* 80C71600 */ void modeWait();
25 /* 80C71604 */ void init_modeSlideRight();
26 /* 80C716B4 */ void modeSlideRight();
27 /* 80C7183C */ void init_modeSlideLeft();
28 /* 80C718EC */ void modeSlideLeft();
29 /* 80C71A74 */ void init_modeBreak();
30 /* 80C71AF8 */ void modeBreak();
31 /* 80C71D40 */ void Draw();
32 /* 80C71DE4 */ void Delete();
33 /* 80C72034 */ ~daLv6ChangeGate_c();
34
35 static u8 const mCcDObjInfo[48];
36 static u8 mCcDCyl[68];
37
38private:
39 /* 0x568 */ u8 field_0x568[0x14dc - 0x568];
40};
41
43
45public:
46 /* 80C70C4C */ daLv6ChangeGate_HIO_c();
47 /* 80C71EE8 */ ~daLv6ChangeGate_HIO_c();
48};
49
50
51#endif /* D_A_OBJ_LV6CHANGEGATE_H */
Definition d_a_obj_lv6ChangeGate.h:44
daLv6ChangeGate_HIO_c()
Definition d_a_obj_lv6ChangeGate.cpp:326
~daLv6ChangeGate_HIO_c()
Definition d_a_obj_lv6ChangeGate.cpp:573
Temple of Time Change Block?
Definition d_a_obj_lv6ChangeGate.h:14
static u8 const mCcDObjInfo[48]
Definition d_a_obj_lv6ChangeGate.h:344
void moveGate()
Definition d_a_obj_lv6ChangeGate.cpp:465
~daLv6ChangeGate_c()
Definition d_a_obj_lv6ChangeGate.cpp:625
void init_modeSlideLeft()
Definition d_a_obj_lv6ChangeGate.cpp:514
void modeSlideLeft()
Definition d_a_obj_lv6ChangeGate.cpp:519
void modeSlideRight()
Definition d_a_obj_lv6ChangeGate.cpp:509
void create()
Definition d_a_obj_lv6ChangeGate.cpp:387
void init_modeBreak()
Definition d_a_obj_lv6ChangeGate.cpp:524
u8 field_0x568[0x14dc - 0x568]
Definition d_a_obj_lv6ChangeGate.h:39
void modeWait()
Definition d_a_obj_lv6ChangeGate.cpp:481
void Delete()
Definition d_a_obj_lv6ChangeGate.cpp:539
void eventStart()
Definition d_a_obj_lv6ChangeGate.cpp:471
void CreateHeap()
Definition d_a_obj_lv6ChangeGate.cpp:375
void init_modeWait()
Definition d_a_obj_lv6ChangeGate.cpp:476
void setBaseMtx()
Definition d_a_obj_lv6ChangeGate.cpp:362
static u8 mCcDCyl[68]
Definition d_a_obj_lv6ChangeGate.h:159
void Draw()
Definition d_a_obj_lv6ChangeGate.cpp:534
void modeBreak()
Definition d_a_obj_lv6ChangeGate.cpp:529
void Execute(f32(**)[3][4])
Definition d_a_obj_lv6ChangeGate.cpp:456
void init_modeSlideRight()
Definition d_a_obj_lv6ChangeGate.cpp:496
void isSwitch()
Definition d_a_obj_lv6ChangeGate.cpp:422
STATIC_ASSERT(sizeof(daLv6ChangeGate_c)==0x14dc)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8