Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4digsand.h
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1#ifndef D_A_OBJ_LV4DIGSAND_H
2#define D_A_OBJ_LV4DIGSAND_H
3
6#include "d/d_bg_s_acch.h"
7#include "d/d_cc_d.h"
8
18public:
19 /* 80C66B18 */ void initBaseMtx();
20 /* 80C66B54 */ void setBaseMtx();
21 /* 80C66C94 */ int create1st();
22 /* 80C66DD0 */ void action();
23 /* 80C66E74 */ void mode_init_wait();
24 /* 80C66E80 */ void mode_wait();
25 /* 80C66EAC */ void mode_init_dig();
26 /* 80C66FFC */ void mode_dig();
27 /* 80C670AC */ void mode_init_end();
28 /* 80C67100 */ void mode_end();
29
30 /* 80C66C24 */ virtual int CreateHeap();
31 /* 80C66BC8 */ virtual int Create();
32 /* 80C66D40 */ virtual int Execute(f32 (**)[3][4]);
33 /* 80C67104 */ virtual int Draw();
34 /* 80C671A8 */ virtual int Delete();
35
36 u8 getSwNo() { return fopAcM_GetParamBit(this, 0, 8); }
37 void startDig() { field_0x941 = 1; }
38 void endDig() { field_0x941 = 2; }
39
41 /* 0x5A8 */ J3DModel* mpModel;
42 /* 0x5AC */ dBgS_ObjAcch mAcch;
44 /* 0x7C4 */ dCcD_Stts mCcStts;
45 /* 0x800 */ dCcD_Cyl mCcCyl;
46 /* 0x93C */ f32 mGroundY;
47 /* 0x940 */ u8 mMode;
48 /* 0x941 */ u8 field_0x941;
49 /* 0x942 */ u8 mTimer;
50};
51
53
54
55#endif /* D_A_OBJ_LV4DIGSAND_H */
Definition d_bg_s_movebg_actor.h:10
Arbiter's Grounds Digging Sand.
Definition d_a_obj_lv4digsand.h:17
f32 mGroundY
Definition d_a_obj_lv4digsand.h:46
dBgS_AcchCir mAcchCir
Definition d_a_obj_lv4digsand.h:43
void initBaseMtx()
Definition d_a_obj_lv4digsand.cpp:14
virtual int Delete()
Definition d_a_obj_lv4digsand.cpp:187
J3DModel * mpModel
Definition d_a_obj_lv4digsand.h:41
void mode_init_dig()
Definition d_a_obj_lv4digsand.cpp:130
int create1st()
Definition d_a_obj_lv4digsand.cpp:73
dCcD_Cyl mCcCyl
Definition d_a_obj_lv4digsand.h:45
dCcD_Stts mCcStts
Definition d_a_obj_lv4digsand.h:44
virtual int Draw()
Definition d_a_obj_lv4digsand.cpp:176
void mode_init_end()
Definition d_a_obj_lv4digsand.cpp:166
void mode_dig()
Definition d_a_obj_lv4digsand.cpp:151
void endDig()
Definition d_a_obj_lv4digsand.h:38
void mode_init_wait()
Definition d_a_obj_lv4digsand.cpp:117
u8 mTimer
Definition d_a_obj_lv4digsand.h:49
void action()
Definition d_a_obj_lv4digsand.cpp:105
void mode_wait()
Definition d_a_obj_lv4digsand.cpp:122
u8 field_0x941
Definition d_a_obj_lv4digsand.h:48
void setBaseMtx()
Definition d_a_obj_lv4digsand.cpp:20
dBgS_ObjAcch mAcch
Definition d_a_obj_lv4digsand.h:42
u8 mMode
Definition d_a_obj_lv4digsand.h:47
void mode_end()
Definition d_a_obj_lv4digsand.cpp:173
u8 getSwNo()
Definition d_a_obj_lv4digsand.h:36
virtual int Execute(f32(**)[3][4])
Definition d_a_obj_lv4digsand.cpp:90
request_of_phase_process_class mPhase
Definition d_a_obj_lv4digsand.h:40
virtual int CreateHeap()
Definition d_a_obj_lv4digsand.cpp:60
void startDig()
Definition d_a_obj_lv4digsand.h:37
virtual int Create()
Definition d_a_obj_lv4digsand.cpp:28
STATIC_ASSERT(sizeof(daObjL4DigSand_c)==0x944)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:228
Definition d_a_ep.cpp:155
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:14
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8