Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4RailWall.h
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1#ifndef D_A_OBJ_LV4RAILWALL_H
2#define D_A_OBJ_LV4RAILWALL_H
3
5
14class daObjLv4Wall_c : public fopAc_ac_c {
15public:
16 /* 80C60AC4 */ void initBaseMtx();
17 /* 80C60B00 */ void setBaseMtx();
18 /* 80C60B7C */ void Create();
19 /* 80C60CD0 */ void CreateHeap();
20 /* 80C60D40 */ void create1st();
21 /* 80C60DC4 */ void Execute(f32 (**)[3][4]);
22 /* 80C60E90 */ void action();
23 /* 80C60F4C */ void mode_init_wait();
24 /* 80C60F58 */ void mode_wait();
25 /* 80C61004 */ void mode_init_move();
26 /* 80C61068 */ void mode_move();
27 /* 80C613C0 */ void mode_init_dead();
28 /* 80C613CC */ void mode_dead();
29 /* 80C613D0 */ void eventStart();
30 /* 80C6143C */ void Draw();
31 /* 80C614E0 */ void Delete();
32 /* 80C61940 */ ~daObjLv4Wall_c();
33
34private:
35 /* 0x568 */ u8 field_0x568[0x95c - 0x568];
36};
37
38STATIC_ASSERT(sizeof(daObjLv4Wall_c) == 0x95c);
39
40
41#endif /* D_A_OBJ_LV4RAILWALL_H */
Arbiters Grounds Spinner Rail Wall (Stallord Arena)
Definition d_a_obj_lv4RailWall.h:14
void mode_move()
Definition d_a_obj_lv4RailWall.cpp:330
void CreateHeap()
Definition d_a_obj_lv4RailWall.cpp:186
void mode_init_wait()
Definition d_a_obj_lv4RailWall.cpp:249
void eventStart()
Definition d_a_obj_lv4RailWall.cpp:346
void Draw()
Definition d_a_obj_lv4RailWall.cpp:351
void initBaseMtx()
Definition d_a_obj_lv4RailWall.cpp:125
void mode_dead()
Definition d_a_obj_lv4RailWall.cpp:341
void Execute(f32(**)[3][4])
Definition d_a_obj_lv4RailWall.cpp:197
~daObjLv4Wall_c()
Definition d_a_obj_lv4RailWall.cpp:554
void Create()
Definition d_a_obj_lv4RailWall.cpp:153
void mode_wait()
Definition d_a_obj_lv4RailWall.cpp:273
void action()
Definition d_a_obj_lv4RailWall.cpp:243
void mode_init_move()
Definition d_a_obj_lv4RailWall.cpp:279
void Delete()
Definition d_a_obj_lv4RailWall.cpp:356
u8 field_0x568[0x95c - 0x568]
Definition d_a_obj_lv4RailWall.h:35
void create1st()
Definition d_a_obj_lv4RailWall.cpp:191
void mode_init_dead()
Definition d_a_obj_lv4RailWall.cpp:336
void setBaseMtx()
Definition d_a_obj_lv4RailWall.cpp:130
STATIC_ASSERT(sizeof(daObjLv4Wall_c)==0x95c)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8