1#ifndef D_A_OBJ_LV4RAILWALL_H
2#define D_A_OBJ_LV4RAILWALL_H
Arbiters Grounds Spinner Rail Wall (Stallord Arena)
Definition d_a_obj_lv4RailWall.h:14
void mode_move()
Definition d_a_obj_lv4RailWall.cpp:330
void CreateHeap()
Definition d_a_obj_lv4RailWall.cpp:186
void mode_init_wait()
Definition d_a_obj_lv4RailWall.cpp:249
void eventStart()
Definition d_a_obj_lv4RailWall.cpp:346
void Draw()
Definition d_a_obj_lv4RailWall.cpp:351
void initBaseMtx()
Definition d_a_obj_lv4RailWall.cpp:125
void mode_dead()
Definition d_a_obj_lv4RailWall.cpp:341
void Execute(f32(**)[3][4])
Definition d_a_obj_lv4RailWall.cpp:197
~daObjLv4Wall_c()
Definition d_a_obj_lv4RailWall.cpp:554
void Create()
Definition d_a_obj_lv4RailWall.cpp:153
void mode_wait()
Definition d_a_obj_lv4RailWall.cpp:273
void action()
Definition d_a_obj_lv4RailWall.cpp:243
void mode_init_move()
Definition d_a_obj_lv4RailWall.cpp:279
void Delete()
Definition d_a_obj_lv4RailWall.cpp:356
u8 field_0x568[0x95c - 0x568]
Definition d_a_obj_lv4RailWall.h:35
void create1st()
Definition d_a_obj_lv4RailWall.cpp:191
void mode_init_dead()
Definition d_a_obj_lv4RailWall.cpp:336
void setBaseMtx()
Definition d_a_obj_lv4RailWall.cpp:130
STATIC_ASSERT(sizeof(daObjLv4Wall_c)==0x95c)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8