Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ito.h
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1#ifndef D_A_OBJ_ITO_H
2#define D_A_OBJ_ITO_H
3
5
14class obj_ito_class : public fopAc_ac_c {
15private:
16 /* 0x568 */ u8 field_0x568[0x150c - 0x568];
17};
18
19STATIC_ASSERT(sizeof(obj_ito_class) == 0x150c);
20
21struct ito_s {};
22
24public:
25 /* 8047B2EC */ daObj_Ito_HIO_c();
26 /* 8047D778 */ ~daObj_Ito_HIO_c();
27};
28
29
30#endif /* D_A_OBJ_ITO_H */
Definition d_a_obj_ito.h:23
daObj_Ito_HIO_c()
Definition d_a_obj_ito.cpp:216
~daObj_Ito_HIO_c()
Definition d_a_obj_ito.cpp:636
???
Definition d_a_obj_ito.h:14
u8 field_0x568[0x150c - 0x568]
Definition d_a_obj_ito.h:16
STATIC_ASSERT(sizeof(obj_ito_class)==0x150c)
Definition d_a_ep.cpp:19
Definition d_a_obj_ito.h:21
unsigned char u8
Definition types.h:8