Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_ice_s.h
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1#ifndef D_A_OBJ_ICE_S_H
2#define D_A_OBJ_ICE_S_H
3
6#include "d/d_cc_d.h"
7
17public:
18 void RideOn_Angle(s16&, f32, s16, f32);
20 bool Check_RideOn(cXyz);
21 void initBaseMtx();
22 void setBaseMtx();
23 inline int create();
24 inline int CreateHeap();
25 int Create();
26 int Execute(Mtx**);
27 int Draw();
28 int Delete();
29
30 /* 0x5A0 */ f32 field_0x5a0;
31 /* 0x5A4 */ f32 field_0x5a4;
32 /* 0x5A8 */ f32 field_0x5a8;
33 /* 0x5AC */ s16 field_0x5ac;
34 /* 0x5B0 */ f32 field_0x5b0;
35 /* 0x5B4 */ u8 field_0x5b4[0x5bc - 0x5b4];
36 /* 0x5BC */ csXyz field_0x5bc;
37 /* 0x5C2 */ u8 field_0x5c2[0x5c4 - 0x5c2];
38 /* 0x5C4 */ u8 field_0x5c4;
39 /* 0x5C5 */ u8 field_0x5c5;
40 /* 0x5C8 */ cXyz field_0x5c8;
41 /* 0x5D8 */ s16 field_0x5d4;
42 /* 0x5D8 */ s16 field_0x5d6;
43 /* 0x5D8 */ s16 field_0x5d8;
44 /* 0x5DA */ csXyz field_0x5da;
45 /* 0x5E0 */ f32 field_0x5e0;
46 /* 0x5E4 */ s16 field_0x5e4;
47 /* 0x5E6 */ s16 field_0x5e6;
48 /* 0x5E8 */ u8 field_0x5e8;
49 /* 0x5EC */ cXyz field_0x5ec;
50 /* 0x5EC */ dCcD_Stts mStts;
51 /* 0x634 */ J3DModel* mModel;
53 /* 0x640 */ u8 field_0x640;
54};
55
56STATIC_ASSERT(sizeof(daObjIce_s_c) == 0x644);
57
58#endif /* D_A_OBJ_ICE_S_H */
Definition J3DModel.h:43
Definition c_sxyz.h:10
Definition d_bg_s_movebg_actor.h:11
Definition d_cc_d.h:269
Ice (Small)
Definition d_a_obj_ice_s.h:16
f32 field_0x5a0
Definition d_a_obj_ice_s.h:30
s16 field_0x5e4
Definition d_a_obj_ice_s.h:46
int create()
Definition d_a_obj_ice_s.cpp:186
s16 field_0x5e6
Definition d_a_obj_ice_s.h:47
csXyz field_0x5bc
Definition d_a_obj_ice_s.h:36
u8 field_0x5e8
Definition d_a_obj_ice_s.h:48
f32 field_0x5a8
Definition d_a_obj_ice_s.h:32
u8 field_0x640
Definition d_a_obj_ice_s.h:53
u8 field_0x5c2[0x5c4 - 0x5c2]
Definition d_a_obj_ice_s.h:37
u8 field_0x5c4
Definition d_a_obj_ice_s.h:38
bool Check_RideOn(cXyz)
Definition d_a_obj_ice_s.cpp:88
u8 field_0x5c5
Definition d_a_obj_ice_s.h:39
J3DModel * mModel
Definition d_a_obj_ice_s.h:51
void setBaseMtx()
Definition d_a_obj_ice_s.cpp:115
u8 field_0x5b4[0x5bc - 0x5b4]
Definition d_a_obj_ice_s.h:35
f32 field_0x5b0
Definition d_a_obj_ice_s.h:34
f32 field_0x5a4
Definition d_a_obj_ice_s.h:31
cXyz field_0x5c8
Definition d_a_obj_ice_s.h:40
int Delete()
Definition d_a_obj_ice_s.cpp:289
void RideOn_Angle(s16 &, f32, s16, f32)
Definition d_a_obj_ice_s.cpp:53
s16 field_0x5ac
Definition d_a_obj_ice_s.h:33
void initBaseMtx()
Definition d_a_obj_ice_s.cpp:110
cXyz field_0x5ec
Definition d_a_obj_ice_s.h:49
int Create()
Definition d_a_obj_ice_s.cpp:244
int Execute(Mtx **)
Definition d_a_obj_ice_s.cpp:250
f32 field_0x5e0
Definition d_a_obj_ice_s.h:45
s16 field_0x5d8
Definition d_a_obj_ice_s.h:43
dCcD_Stts mStts
Definition d_a_obj_ice_s.h:50
bool Check_LinkRideOn(cXyz)
Definition d_a_obj_ice_s.cpp:61
s16 field_0x5d4
Definition d_a_obj_ice_s.h:41
int Draw()
Definition d_a_obj_ice_s.cpp:280
int CreateHeap()
Definition d_a_obj_ice_s.cpp:233
request_of_phase_process_class mPhase
Definition d_a_obj_ice_s.h:52
s16 field_0x5d6
Definition d_a_obj_ice_s.h:42
csXyz field_0x5da
Definition d_a_obj_ice_s.h:44
STATIC_ASSERT(sizeof(daObjIce_s_c)==0x644)
f32 Mtx[3][4]
Definition mtx.h:25
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition c_xyz.h:7
Definition c_phase.h:17