Definition d_bg_s_movebg_actor.h:11
Ice (Large)
Definition d_a_obj_ice_l.h:16
cXyz field_0x5b4
Definition d_a_obj_ice_l.h:37
f32 field_0x5e0
Definition d_a_obj_ice_l.h:45
void initBaseMtx()
Definition d_a_obj_ice_l.cpp:55
u8 field_0x5b1
Definition d_a_obj_ice_l.h:36
virtual int Delete()
Definition d_a_obj_ice_l.cpp:244
cXyz field_0x5e8
Definition d_a_obj_ice_l.h:48
u8 field_0x5C4[0x5CC - 0x5C4]
Definition d_a_obj_ice_l.h:39
s16 field_0x5d4
Definition d_a_obj_ice_l.h:42
virtual int Draw()
Definition d_a_obj_ice_l.cpp:234
s16 field_0x5ac
Definition d_a_obj_ice_l.h:33
u8 field_0x5D2[0x5D4 - 0x5D2]
Definition d_a_obj_ice_l.h:41
f32 field_0x5a4
Definition d_a_obj_ice_l.h:31
virtual int CreateHeap()
Definition d_a_obj_ice_l.cpp:179
u8 field_0x5A8[0x5AC - 0x5A8]
Definition d_a_obj_ice_l.h:32
u8 field_0x5b0
Definition d_a_obj_ice_l.h:35
u8 field_0x5AE[0x5B0 - 0x5AE]
Definition d_a_obj_ice_l.h:34
int create()
Definition d_a_obj_ice_l.cpp:131
csXyz field_0x5cc
Definition d_a_obj_ice_l.h:40
csXyz field_0x5d8
Definition d_a_obj_ice_l.h:44
f32 field_0x5c0
Definition d_a_obj_ice_l.h:38
s16 field_0x5d6
Definition d_a_obj_ice_l.h:43
int Check_RideOn(cXyz)
Definition d_a_obj_ice_l.cpp:25
J3DModel * mpModel
Definition d_a_obj_ice_l.h:51
void setBaseMtx()
Definition d_a_obj_ice_l.cpp:60
virtual int Create()
Definition d_a_obj_ice_l.cpp:191
virtual int Execute(Mtx **)
Definition d_a_obj_ice_l.cpp:197
request_of_phase_process_class mPhase
Definition d_a_obj_ice_l.h:52
void RideOn_Angle(s16 &, f32, s16, f32)
Definition d_a_obj_ice_l.cpp:21
f32 field_0x5a0
Definition d_a_obj_ice_l.h:30
dCcD_Stts mStts
Definition d_a_obj_ice_l.h:50
s16 field_0x5e4
Definition d_a_obj_ice_l.h:46
s16 field_0x5f4
Definition d_a_obj_ice_l.h:49
u8 field_0x5e6
Definition d_a_obj_ice_l.h:47
STATIC_ASSERT(sizeof(daObjIce_l_c)==0x640)
f32 Mtx[3][4]
Definition mtx.h:25
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8