1#ifndef D_A_OBJ_HSTARGET_H
2#define D_A_OBJ_HSTARGET_H
Definition d_bg_s_movebg_actor.h:10
Definition d_a_obj_hsTarget.h:34
daHsTarget_HIO_c()
Definition d_a_obj_hsTarget.cpp:14
virtual ~daHsTarget_HIO_c()
Definition d_a_obj_hsTarget.h:37
Clawshot Target.
Definition d_a_obj_hsTarget.h:15
J3DModel * mpModel
Definition d_a_obj_hsTarget.h:28
int Draw()
Definition d_a_obj_hsTarget.cpp:69
u8 mIndex
Definition d_a_obj_hsTarget.h:29
int create()
Definition d_a_obj_hsTarget.cpp:39
void setBaseMtx()
Definition d_a_obj_hsTarget.cpp:17
request_of_phase_process_class mPhaseReq
Definition d_a_obj_hsTarget.h:27
int CreateHeap()
Definition d_a_obj_hsTarget.cpp:28
int Execute(f32(**)[3][4])
Definition d_a_obj_hsTarget.cpp:63
int Delete()
Definition d_a_obj_hsTarget.cpp:77
u8 getModelType()
Definition d_a_obj_hsTarget.h:24
Definition m_Do_hostIO.h:5
STATIC_ASSERT(sizeof(daHsTarget_c)==0x5B0)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:228
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:14
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8