Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_goGate.h
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1#ifndef D_A_OBJ_GOGATE_H
2#define D_A_OBJ_GOGATE_H
3
5
14class daGoGate_c : public fopAc_ac_c {
15public:
16 /* 80BFD724 */ void setBaseMtx();
17 /* 80BFD7C0 */ void CreateHeap();
18 /* 80BFD82C */ void create();
19 /* 80BFD984 */ void Execute(f32 (**)[3][4]);
20 /* 80BFD9D4 */ void moveGate();
21 /* 80BFDAD8 */ void init_modeWait();
22 /* 80BFDAE4 */ void modeWait();
23 /* 80BFDAE8 */ void init_modeMoveOpen();
24 /* 80BFDAF4 */ void modeMoveOpen();
25 /* 80BFDC04 */ void init_modeMoveClose();
26 /* 80BFDC10 */ void modeMoveClose();
27 /* 80BFDD20 */ void setSe();
28 /* 80BFDDDC */ void Draw();
29 /* 80BFDE80 */ void Delete();
30
31private:
32 /* 0x568 */ u8 field_0x568[0x5b8 - 0x568];
33};
34
35STATIC_ASSERT(sizeof(daGoGate_c) == 0x5b8);
36
38public:
39 /* 80BFD6AC */ daGoGate_HIO_c();
40 /* 80BFDF3C */ ~daGoGate_HIO_c();
41};
42
43
44#endif /* D_A_OBJ_GOGATE_H */
Definition d_a_obj_goGate.h:37
daGoGate_HIO_c()
Definition d_a_obj_goGate.cpp:202
~daGoGate_HIO_c()
Definition d_a_obj_goGate.cpp:376
Goron Gate.
Definition d_a_obj_goGate.h:14
void setSe()
Definition d_a_obj_goGate.cpp:341
void init_modeWait()
Definition d_a_obj_goGate.cpp:280
void modeWait()
Definition d_a_obj_goGate.cpp:285
void Delete()
Definition d_a_obj_goGate.cpp:351
void init_modeMoveOpen()
Definition d_a_obj_goGate.cpp:291
void init_modeMoveClose()
Definition d_a_obj_goGate.cpp:331
void modeMoveOpen()
Definition d_a_obj_goGate.cpp:325
void Execute(f32(**)[3][4])
Definition d_a_obj_goGate.cpp:260
void setBaseMtx()
Definition d_a_obj_goGate.cpp:223
u8 field_0x568[0x5b8 - 0x568]
Definition d_a_obj_goGate.h:32
void create()
Definition d_a_obj_goGate.cpp:255
void Draw()
Definition d_a_obj_goGate.cpp:346
void modeMoveClose()
Definition d_a_obj_goGate.cpp:336
void CreateHeap()
Definition d_a_obj_goGate.cpp:235
void moveGate()
Definition d_a_obj_goGate.cpp:275
STATIC_ASSERT(sizeof(daGoGate_c)==0x5b8)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8