Definition Z2SoundObject.h:38
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:244
Definition d_particle.h:155
Definition d_a_obj_drop.h:99
u8 pad[0x17]
Definition d_a_obj_drop.h:101
u8 field_0x17
Definition d_a_obj_drop.h:102
Tear of Light.
Definition d_a_obj_drop.h:17
dPa_followEcallBack mBodyEffCallbacks[6]
Definition d_a_obj_drop.h:72
u8 field_0x6B3[0x6B5 - 0x6B3]
Definition d_a_obj_drop.h:79
int actionWaitCompleteGetDemo()
Definition d_a_obj_drop.cpp:507
u8 mDeleteTimer
Definition d_a_obj_drop.h:80
u8 getYmSwbit()
Definition d_a_obj_drop.h:55
void setDemoMode(u8 i_mode)
Definition d_a_obj_drop.h:59
cXyz mLinePos[3]
Definition d_a_obj_drop.h:64
void dropGet()
Definition d_a_obj_drop.cpp:96
dBgS_AcchCir mAcchCir
Definition d_a_obj_drop.h:89
int actionCompleateDemo()
Definition d_a_obj_drop.cpp:482
int modeNoParent()
Definition d_a_obj_drop.cpp:213
u8 mAppear
Definition d_a_obj_drop.h:83
cXyz mTargetPos
Definition d_a_obj_drop.h:93
MODE_e
Definition d_a_obj_drop.h:19
@ MODE_NO_PARENT_e
Definition d_a_obj_drop.h:22
@ MODE_PARENT_WAIT_e
Definition d_a_obj_drop.h:21
@ MODE_INIT_e
Definition d_a_obj_drop.h:20
@ MODE_WAIT_e
Definition d_a_obj_drop.h:23
u8 mSetCollectDrop
Definition d_a_obj_drop.h:84
void removeBodyEffect()
Definition d_a_obj_drop.cpp:179
void setAppear()
Definition d_a_obj_drop.h:61
cXyz mLineMovePos[3]
Definition d_a_obj_drop.h:65
int actionCompleteWait()
Definition d_a_obj_drop.cpp:461
void createLineEffect()
Definition d_a_obj_drop.cpp:150
dCcD_Sph mCcSph
Definition d_a_obj_drop.h:92
u8 mFadeoutTimer
Definition d_a_obj_drop.h:86
void createBodyEffect()
Definition d_a_obj_drop.cpp:167
u8 field_0x6bc
Definition d_a_obj_drop.h:87
u8 field_0x6b7
Definition d_a_obj_drop.h:82
BOOL checkGetArea()
Definition d_a_obj_drop.cpp:124
int create()
Definition d_a_obj_drop.cpp:79
int Create()
Definition d_a_obj_drop.cpp:66
int modeParentWait()
Definition d_a_obj_drop.cpp:231
int actionOrderCompleteDemo()
Definition d_a_obj_drop.cpp:465
Z2SoundObjSimple mSound
Definition d_a_obj_drop.h:88
fpc_ProcID mPtI_Id
Definition d_a_obj_drop.h:74
u8 mDrawInTimer
Definition d_a_obj_drop.h:81
int modeWait()
Definition d_a_obj_drop.cpp:284
s8 mModeTimer
Definition d_a_obj_drop.h:77
void removeLineEffect()
Definition d_a_obj_drop.cpp:161
u8 mDemoMode
Definition d_a_obj_drop.h:85
int execute()
Definition d_a_obj_drop.cpp:533
u8 mModeAction
Definition d_a_obj_drop.h:78
u8 mMode
Definition d_a_obj_drop.h:76
void setPos(cXyz i_pos)
Definition d_a_obj_drop.h:58
dBgS_ObjAcch mAcch
Definition d_a_obj_drop.h:90
u8 field_0xa78[0xA7C - 0xA78]
Definition d_a_obj_drop.h:94
dPa_followEcallBack mLineEffCallbacks[3]
Definition d_a_obj_drop.h:70
dCcD_Stts mCcStts
Definition d_a_obj_drop.h:91
s16 mTargetRelAngle[3]
Definition d_a_obj_drop.h:67
JPABaseEmitter * mpBodyEffEmtrs[6]
Definition d_a_obj_drop.h:71
u8 chkDemoMode()
Definition d_a_obj_drop.h:62
int mCounter
Definition d_a_obj_drop.h:73
u8 getSave()
Definition d_a_obj_drop.h:56
DEMOMODE_e
Definition d_a_obj_drop.h:26
@ DEMOMODE_WAIT_COMPLETE_GET_DEMO_e
Definition d_a_obj_drop.h:30
@ DEMOMODE_COMPLETE_DEMO_e
Definition d_a_obj_drop.h:29
@ DEMOMODE_COMPLETE_GET_DEMO_e
Definition d_a_obj_drop.h:31
@ DEMOMODE_ORDER_COMPLETE_DEMO_e
Definition d_a_obj_drop.h:28
@ DEMOMODE_COMPLETE_WAIT_e
Definition d_a_obj_drop.h:27
void setMode(u8 i_mode)
Definition d_a_obj_drop.h:60
int modeInit()
Definition d_a_obj_drop.cpp:185
JPABaseEmitter * mpLineEffEmtrs[3]
Definition d_a_obj_drop.h:69
void checkCompleteDemo()
Definition d_a_obj_drop.cpp:137
csXyz mTargetAngle[3]
Definition d_a_obj_drop.h:66
int actionCompleteGetDemo()
Definition d_a_obj_drop.cpp:524
u8 mLineIsCross[3]
Definition d_a_obj_drop.h:68
u32 field_0x6ac
Definition d_a_obj_drop.h:75
int _delete()
Definition d_a_obj_drop.cpp:560
Definition f_op_actor.h:271
actor_place current
Definition f_op_actor.h:292
STATIC_ASSERT(sizeof(daObjDrop_c)==0xa7c)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:176
unsigned int fpc_ProcID
Definition f_pc_base.h:10
cXyz pos
Definition f_op_actor.h:246