1#ifndef D_A_OBJ_CRVLH_UP_H
2#define D_A_OBJ_CRVLH_UP_H
Definition d_bg_s_movebg_actor.h:11
Bulblin Tower (Upper Half)
Definition d_a_obj_crvlh_up.h:15
void setBaseMtx()
Definition d_a_obj_crvlh_up.cpp:68
int create()
Definition d_a_obj_crvlh_up.cpp:98
f32 field_0x5d0
Definition d_a_obj_crvlh_up.h:34
u8 field_0x5db
Definition d_a_obj_crvlh_up.h:39
dCcD_Cyl mCyl
Definition d_a_obj_crvlh_up.h:45
virtual int Execute(Mtx **)
Definition d_a_obj_crvlh_up.cpp:142
cXyz field_0x5ac[3]
Definition d_a_obj_crvlh_up.h:33
u8 field_0x568[0x5a4 - 0x5a0]
Definition d_a_obj_crvlh_up.h:30
u8 field_0x5e0[8]
Definition d_a_obj_crvlh_up.h:41
u8 field_0x5d4
Definition d_a_obj_crvlh_up.h:35
fpc_ProcID field_0x5a8
Definition d_a_obj_crvlh_up.h:32
s16 field_0x5d6
Definition d_a_obj_crvlh_up.h:36
J3DModel * mpModel
Definition d_a_obj_crvlh_up.h:42
request_of_phase_process_class mPhase
Definition d_a_obj_crvlh_up.h:43
s16 field_0x5d8
Definition d_a_obj_crvlh_up.h:37
virtual int Draw()
Definition d_a_obj_crvlh_up.cpp:182
void Hakai()
Definition d_a_obj_crvlh_up.cpp:42
dCcD_Stts mStts
Definition d_a_obj_crvlh_up.h:44
u8 field_0x76c
Definition d_a_obj_crvlh_up.h:46
virtual int Delete()
Definition d_a_obj_crvlh_up.cpp:190
void HakaiSet()
Definition d_a_obj_crvlh_up.cpp:24
virtual int CreateHeap()
Definition d_a_obj_crvlh_up.cpp:88
u8 field_0x5da
Definition d_a_obj_crvlh_up.h:38
void UpMotion()
Definition d_a_obj_crvlh_up.cpp:36
virtual int Create()
Definition d_a_obj_crvlh_up.cpp:137
f32 field_0x5dc
Definition d_a_obj_crvlh_up.h:40
fpc_ProcID field_0x5a4
Definition d_a_obj_crvlh_up.h:31
STATIC_ASSERT(sizeof(daObjCRVLH_UP_c)==0x770)
f32 Mtx[3][4]
Definition mtx.h:25
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10