Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_crvlh_up.h
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1#ifndef D_A_OBJ_CRVLH_UP_H
2#define D_A_OBJ_CRVLH_UP_H
3
5#include "d/d_cc_d.h"
6
16public:
17 void HakaiSet();
18 void UpMotion();
19 void Hakai();
20 void setBaseMtx();
21 int create();
22
23 virtual int CreateHeap();
24 virtual int Create();
25 virtual int Execute(Mtx**);
26 virtual int Draw();
27 virtual int Delete();
28
29private:
30 /* 0x568 */ u8 field_0x568[0x5a4 - 0x5a0];
33 /* 0x5AC */ cXyz field_0x5ac[3];
34 /* 0x5D0 */ f32 field_0x5d0;
35 /* 0x5D4 */ u8 field_0x5d4;
36 /* 0x5D6 */ s16 field_0x5d6;
37 /* 0x5D8 */ s16 field_0x5d8;
38 /* 0x5DA */ u8 field_0x5da;
39 /* 0x5DB */ u8 field_0x5db;
40 /* 0x5DC */ f32 field_0x5dc;
41 /* 0x5E0 */ u8 field_0x5e0[8];
42 /* 0x5E8 */ J3DModel* mpModel;
44 /* 0x5F4 */ dCcD_Stts mStts;
45 /* 0x630 */ dCcD_Cyl mCyl;
46 /* 0x76C */ u8 field_0x76c;
47};
48
50
51#endif /* D_A_OBJ_CRVLH_UP_H */
Definition J3DModel.h:43
Definition d_bg_s_movebg_actor.h:11
Definition d_cc_d.h:461
Definition d_cc_d.h:269
Bulblin Tower (Upper Half)
Definition d_a_obj_crvlh_up.h:15
void setBaseMtx()
Definition d_a_obj_crvlh_up.cpp:68
int create()
Definition d_a_obj_crvlh_up.cpp:98
f32 field_0x5d0
Definition d_a_obj_crvlh_up.h:34
u8 field_0x5db
Definition d_a_obj_crvlh_up.h:39
dCcD_Cyl mCyl
Definition d_a_obj_crvlh_up.h:45
virtual int Execute(Mtx **)
Definition d_a_obj_crvlh_up.cpp:142
cXyz field_0x5ac[3]
Definition d_a_obj_crvlh_up.h:33
u8 field_0x568[0x5a4 - 0x5a0]
Definition d_a_obj_crvlh_up.h:30
u8 field_0x5e0[8]
Definition d_a_obj_crvlh_up.h:41
u8 field_0x5d4
Definition d_a_obj_crvlh_up.h:35
fpc_ProcID field_0x5a8
Definition d_a_obj_crvlh_up.h:32
s16 field_0x5d6
Definition d_a_obj_crvlh_up.h:36
J3DModel * mpModel
Definition d_a_obj_crvlh_up.h:42
request_of_phase_process_class mPhase
Definition d_a_obj_crvlh_up.h:43
s16 field_0x5d8
Definition d_a_obj_crvlh_up.h:37
virtual int Draw()
Definition d_a_obj_crvlh_up.cpp:182
void Hakai()
Definition d_a_obj_crvlh_up.cpp:42
dCcD_Stts mStts
Definition d_a_obj_crvlh_up.h:44
u8 field_0x76c
Definition d_a_obj_crvlh_up.h:46
virtual int Delete()
Definition d_a_obj_crvlh_up.cpp:190
void HakaiSet()
Definition d_a_obj_crvlh_up.cpp:24
virtual int CreateHeap()
Definition d_a_obj_crvlh_up.cpp:88
u8 field_0x5da
Definition d_a_obj_crvlh_up.h:38
void UpMotion()
Definition d_a_obj_crvlh_up.cpp:36
virtual int Create()
Definition d_a_obj_crvlh_up.cpp:137
f32 field_0x5dc
Definition d_a_obj_crvlh_up.h:40
fpc_ProcID field_0x5a4
Definition d_a_obj_crvlh_up.h:31
STATIC_ASSERT(sizeof(daObjCRVLH_UP_c)==0x770)
f32 Mtx[3][4]
Definition mtx.h:25
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition c_xyz.h:7
Definition c_phase.h:17