1#ifndef D_A_OBJ_COWDOOR_H
2#define D_A_OBJ_COWDOOR_H
Definition d_bg_s_movebg_actor.h:11
Ordon Ranch Stable Door.
Definition d_a_obj_cowdoor.h:15
int Execute(Mtx **)
Definition d_a_obj_cowdoor.cpp:52
int CreateHeap()
Definition d_a_obj_cowdoor.cpp:30
int Create()
Definition d_a_obj_cowdoor.cpp:18
int Draw()
Definition d_a_obj_cowdoor.cpp:58
int create()
Definition d_a_obj_cowdoor.cpp:38
request_of_phase_process_class field_0x5a0
Definition d_a_obj_cowdoor.h:26
int Delete()
Definition d_a_obj_cowdoor.cpp:67
void setBaseMtx()
Definition d_a_obj_cowdoor.cpp:11
J3DModel * field_0x5a8
Definition d_a_obj_cowdoor.h:27
STATIC_ASSERT(sizeof(daCowdoor_c)==0x5AC)
f32 Mtx[3][4]
Definition mtx.h:25