34#define NPC_ZRC_HIO_CLASS daNpc_zrC_HIO_c
36#define NPC_ZRC_HIO_CLASS daNpc_zrC_Param_c
int cPhs_Step
Definition c_phase.h:8
Definition JORMContext.h:128
Definition Z2Creature.h:7
Definition d_a_npc4.h:140
Definition d_a_npc4.h:121
Definition d_a_npc4.h:170
Definition d_a_npc_zrc.h:23
daNpc_zrC_HIO_c()
Definition d_a_npc_zrc.cpp:185
daNpc_zrC_HIOParam m
Definition d_a_npc_zrc.h:31
void genMessage(JORMContext *)
Definition d_a_npc_zrc.cpp:193
void listenPropertyEvent(const JORPropertyEvent *)
Definition d_a_npc_zrc.cpp:189
Definition d_a_npc_zrc.h:15
static daNpc_zrC_HIOParam const m
Definition d_a_npc_zrc.h:20
virtual ~daNpc_zrC_Param_c()
Definition d_a_npc_zrc.h:17
Ralis.
Definition d_a_npc_zrc.h:47
int CreateHeap()
Definition d_a_npc_zrc.cpp:289
BOOL waitPray(void *)
Definition d_a_npc_zrc.cpp:1393
void setParam()
Definition d_a_npc_zrc.cpp:416
void setAttnPos()
Definition d_a_npc_zrc.cpp:525
daNpcF_Lookat_c mLookat
Definition d_a_npc_zrc.h:102
bool setExpressionAnm(int, bool)
Definition d_a_npc_zrc.cpp:606
NPC_ZRC_HIO_CLASS * mpHIO
Definition d_a_npc_zrc.h:104
BOOL(daNpc_zrC_c::*) ActionFn(void *)
Definition d_a_npc_zrc.h:49
BOOL(daNpc_zrC_c::*) EventFn(int)
Definition d_a_npc_zrc.h:50
void setExpressionTalkAfter()
Definition d_a_npc_zrc.cpp:1284
u32 mItemID
Definition d_a_npc_zrc.h:119
void drawOtherMdls()
Definition d_a_npc_zrc.cpp:861
bool mSpeakEvent
Definition d_a_npc_zrc.h:120
BOOL wait(void *)
Definition d_a_npc_zrc.cpp:1308
int field_0xe14
Definition d_a_npc_zrc.h:110
void lookat()
Definition d_a_npc_zrc.cpp:1226
Motion
Definition d_a_npc_zrc.h:178
@ MOT_WAIT_A
Definition d_a_npc_zrc.h:179
@ MOT_KIZUKU_WAIT
Definition d_a_npc_zrc.h:187
@ MOT_GETUP
Definition d_a_npc_zrc.h:190
@ MOT_KIZUKU
Definition d_a_npc_zrc.h:186
@ MOT_SICK_DEMO_WAIT
Definition d_a_npc_zrc.h:192
@ MOT_SIT
Definition d_a_npc_zrc.h:182
@ MOT_SMILE_TALK
Definition d_a_npc_zrc.h:188
@ MOT_PRAY
Definition d_a_npc_zrc.h:181
@ MOT_TOPRAY
Definition d_a_npc_zrc.h:189
@ MOT_TALK_A
Definition d_a_npc_zrc.h:185
@ MOT_SAD_WAIT
Definition d_a_npc_zrc.h:184
@ MOT_SAD_TALK
Definition d_a_npc_zrc.h:183
@ MOT_STEP
Definition d_a_npc_zrc.h:191
@ MOT_SIT_TALK
Definition d_a_npc_zrc.h:180
static EventFn mEvtCutList[2]
Definition d_a_npc_zrc.h:179
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_npc_zrc.cpp:359
int Execute()
Definition d_a_npc_zrc.cpp:349
BOOL waitThrone(void *)
Definition d_a_npc_zrc.cpp:1510
void playMotion()
Definition d_a_npc_zrc.cpp:982
daNpcF_MatAnm_c * mpMatAnm
Definition d_a_npc_zrc.h:101
BOOL doEvent()
Definition d_a_npc_zrc.cpp:1124
ActionFn mpActionFn
Definition d_a_npc_zrc.h:107
static char * mEvtCutNameList[2]
Definition d_a_npc_zrc.h:174
s16 mLookMode
Definition d_a_npc_zrc.h:114
int Draw()
Definition d_a_npc_zrc.cpp:353
u8 getTypeFromParam()
Definition d_a_npc_zrc.cpp:865
int isDelete()
Definition d_a_npc_zrc.cpp:880
Animation
Definition d_a_npc_zrc.h:122
@ ANM_KIZUKU_WAIT
Definition d_a_npc_zrc.h:152
@ ANM_GETUP
Definition d_a_npc_zrc.h:144
@ ANM_F_SMILE
Definition d_a_npc_zrc.h:128
@ ANM_F_TOPRAY
Definition d_a_npc_zrc.h:126
@ ANM_F_SICK_DEMO_WAIT
Definition d_a_npc_zrc.h:140
@ ANM_F_SAD
Definition d_a_npc_zrc.h:127
@ ANM_F_KIZUKU
Definition d_a_npc_zrc.h:129
@ ANM_F_STEP
Definition d_a_npc_zrc.h:136
@ ANM_F_PRAY
Definition d_a_npc_zrc.h:133
@ ANM_WAIT_A
Definition d_a_npc_zrc.h:141
@ ANM_F_GETUP
Definition d_a_npc_zrc.h:134
@ ANM_F_TALK_A
Definition d_a_npc_zrc.h:125
@ ANM_TOPRAY
Definition d_a_npc_zrc.h:142
@ ANM_F_SAD_WAIT
Definition d_a_npc_zrc.h:130
@ ANM_SAD_TALK
Definition d_a_npc_zrc.h:148
@ ANM_SAD_WAIT
Definition d_a_npc_zrc.h:149
@ ANM_SMILE_TALK
Definition d_a_npc_zrc.h:153
@ ANM_TALK_A
Definition d_a_npc_zrc.h:150
@ ANM_SIT_TALK
Definition d_a_npc_zrc.h:147
@ ANM_FH_SMILE
Definition d_a_npc_zrc.h:138
@ ANM_SICK_DEMO_WAIT
Definition d_a_npc_zrc.h:154
@ ANM_STEP
Definition d_a_npc_zrc.h:145
@ ANM_SIT
Definition d_a_npc_zrc.h:146
@ ANM_PRAY
Definition d_a_npc_zrc.h:143
@ ANM_F_TALK_NORMAL
Definition d_a_npc_zrc.h:132
@ ANM_F_KIZUKU_WAIT
Definition d_a_npc_zrc.h:131
@ ANM_F_SIT_TALK
Definition d_a_npc_zrc.h:124
@ ANM_FH_KIZUKU
Definition d_a_npc_zrc.h:139
@ ANM_F_WAIT_A
Definition d_a_npc_zrc.h:123
@ ANM_F_SIT
Definition d_a_npc_zrc.h:135
@ ANM_KIZUKU
Definition d_a_npc_zrc.h:151
@ ANM_FH_SAD
Definition d_a_npc_zrc.h:137
int Delete()
Definition d_a_npc_zrc.cpp:344
void doNormalAction(BOOL)
Definition d_a_npc_zrc.cpp:1099
BOOL talk(void *)
Definition d_a_npc_zrc.cpp:1556
BOOL main()
Definition d_a_npc_zrc.cpp:471
BOOL selectAction()
Definition d_a_npc_zrc.cpp:1076
Z2Creature mCreatureSound
Definition d_a_npc_zrc.h:100
dCcD_Cyl mCcCyl
Definition d_a_npc_zrc.h:105
bool field_0xe30
Definition d_a_npc_zrc.h:118
Event
Definition d_a_npc_zrc.h:195
@ EVT_NONE
Definition d_a_npc_zrc.h:196
@ EVT_EARRING_GET
Definition d_a_npc_zrc.h:197
~daNpc_zrC_c()
Definition d_a_npc_zrc.cpp:201
BOOL waitSick(void *)
Definition d_a_npc_zrc.cpp:1368
BOOL ctrlBtk()
Definition d_a_npc_zrc.cpp:505
void playExpression()
Definition d_a_npc_zrc.cpp:926
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_zrc.cpp:406
BOOL chkAction(ActionFn)
Definition d_a_npc_zrc.cpp:1059
int mMotionAnm
Definition d_a_npc_zrc.h:117
void reset()
Definition d_a_npc_zrc.cpp:889
int mFlowID
Definition d_a_npc_zrc.h:113
u16 mMode
Definition d_a_npc_zrc.h:115
void setExpression(int, f32)
Definition d_a_npc_zrc.cpp:758
BOOL setAction(ActionFn)
Definition d_a_npc_zrc.cpp:1063
BOOL drawDbgInfo()
Definition d_a_npc_zrc.cpp:857
cPhs_Step create()
Definition d_a_npc_zrc.cpp:221
daNpc_zrC_c()
Definition d_a_npc_zrc.cpp:198
BOOL test(void *)
Definition d_a_npc_zrc.cpp:1612
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_zrc.cpp:402
int field_0xe18
Definition d_a_npc_zrc.h:111
void playMotionAnm2(daNpcF_c::daNpcF_anmPlayData ***)
Definition d_a_npc_zrc.cpp:1027
request_of_phase_process_class mPhase[5]
Definition d_a_npc_zrc.h:108
void setLookMode(int)
Definition d_a_npc_zrc.cpp:1220
Expression
Definition d_a_npc_zrc.h:157
@ EXPR_SICK_DEMO_WAIT
Definition d_a_npc_zrc.h:174
@ EXPR_TOPRAY
Definition d_a_npc_zrc.h:171
@ EXPR_STEP
Definition d_a_npc_zrc.h:170
@ EXPR_WAIT_A
Definition d_a_npc_zrc.h:175
@ EXPR_TALK_NORMAL
Definition d_a_npc_zrc.h:165
@ EXPR_SAD_WAIT
Definition d_a_npc_zrc.h:164
@ EXPR_KIZUKU_WAIT
Definition d_a_npc_zrc.h:166
@ EXPR_SAD
Definition d_a_npc_zrc.h:161
@ EXPR_SMILE
Definition d_a_npc_zrc.h:162
@ EXPR_GETUP
Definition d_a_npc_zrc.h:172
@ EXPR_H_SMILE
Definition d_a_npc_zrc.h:169
@ EXPR_TALK_A
Definition d_a_npc_zrc.h:158
@ EXPR_SIT_TALK
Definition d_a_npc_zrc.h:159
@ EXPR_KIZUKU
Definition d_a_npc_zrc.h:163
@ EXPR_PRAY
Definition d_a_npc_zrc.h:160
@ EXPR_SIT
Definition d_a_npc_zrc.h:173
@ EXPR_H_SAD
Definition d_a_npc_zrc.h:168
@ EXPR_H_KIZUKU
Definition d_a_npc_zrc.h:167
void adjustShapeAngle()
Definition d_a_npc_zrc.h:94
void setMotionAnm(int, f32)
Definition d_a_npc_zrc.cpp:767
int field_0xe1c
Definition d_a_npc_zrc.h:112
BOOL ECut_earringGet(int)
Definition d_a_npc_zrc.cpp:1637
u8 mType
Definition d_a_npc_zrc.h:116
ActionFn mpNextActionFn
Definition d_a_npc_zrc.h:106
daNpcF_ActorMngr_c mActorMngr[3]
Definition d_a_npc_zrc.h:103
bool setExpressionBtp(int)
Definition d_a_npc_zrc.cpp:701
int field_0xe10
Definition d_a_npc_zrc.h:109
void setMotion(int, f32, int)
Definition d_a_npc_zrc.cpp:845
Definition f_op_actor.h:243
Definition m_Do_hostIO.h:26
STATIC_ASSERT(sizeof(daNpc_zrC_HIOParam)==0x74)
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
Definition JORReflexible.h:10
Definition d_a_npc4.h:430
Definition d_a_npc4.h:264
Definition d_a_npc_zrc.h:7
daNpcF_HIOParam common
Definition d_a_npc_zrc.h:8
f32 field_0x6c
Definition d_a_npc_zrc.h:9
f32 field_0x70
Definition d_a_npc_zrc.h:10