Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_seira.h
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1#ifndef D_A_NPC_SEIRA_H
2#define D_A_NPC_SEIRA_H
3
4#include "d/actor/d_a_npc.h"
5
14class daNpc_Seira_c : public fopAc_ac_c {
15public:
16 /* 80ACB7CC */ ~daNpc_Seira_c();
17 /* 80ACB918 */ void create();
18 /* 80ACBBD4 */ void CreateHeap();
19 /* 80ACC0FC */ void Delete();
20 /* 80ACC130 */ void Execute();
21 /* 80ACC21C */ void Draw();
22 /* 80ACC2B0 */ void createHeapCallBack(fopAc_ac_c*);
23 /* 80ACC2D0 */ void ctrlJointCallBack(J3DJoint*, int);
24 /* 80ACC328 */ void getType();
25 /* 80ACC424 */ void getFlowNodeNo();
26 /* 80ACC440 */ void checkBottle();
27 /* 80ACC4A8 */ void getNpcType();
28 /* 80ACC4C8 */ bool isDelete();
29 /* 80ACC4D0 */ void reset();
30 /* 80ACC618 */ void afterJntAnm(int);
31 /* 80ACC69C */ void setParam();
32 /* 80ACC818 */ void checkChangeEvt();
33 /* 80ACC8C0 */ void setAfterTalkMotion();
34 /* 80ACC980 */ void srchActors();
35 /* 80ACCA48 */ void evtTalk();
36 /* 80ACCBEC */ void evtCutProc();
37 /* 80ACCCBC */ void action();
38 /* 80ACCE58 */ void beforeMove();
39 /* 80ACCED0 */ void setAttnPos();
40 /* 80ACD1D0 */ void setCollision();
41 /* 80ACD378 */ bool drawDbgInfo();
42 /* 80ACD380 */ void drawOtherMdl();
43 /* 80ACD458 */ void setBottleAnm(int, int, f32, bool);
44 /* 80ACD538 */ void afterSetMotionAnm(int, int, f32, int);
45 /* 80ACD570 */ void changeAnm(int*, int*);
46 /* 80ACD600 */ void changeBck(int*, int*);
47 /* 80ACD6AC */ void changeBtp(int*, int*);
48 /* 80ACD744 */ void changeBtk(int*, int*);
49 /* 80ACD770 */ void selectAction();
50 /* 80ACD900 */ void chkAction(int (daNpc_Seira_c::*)(void*));
51 /* 80ACD92C */ void setAction(int (daNpc_Seira_c::*)(void*));
52 /* 80ACD9D4 */ void cutConversationAboutSaru(int);
53 /* 80ACDC6C */ void checkStageIsSeirasShop();
54 /* 80ACDCE4 */ void getShopItemType();
55 /* 80ACDD24 */ void wait(void*);
56 /* 80ACDE74 */ void sit(void*);
57 /* 80ACE098 */ void happy(void*);
58 /* 80ACE220 */ void worry(void*);
59 /* 80ACE4FC */ void sad(void*);
60 /* 80ACE608 */ void lookaround(void*);
61 /* 80ACE714 */ void lookaround_wait(void*);
62 /* 80ACE828 */ void smile(void*);
63 /* 80ACE934 */ void talk(void*);
64 /* 80ACEAC4 */ void shop(void*);
68 daNpcT_evtData_c const*, char**);
69 /* 80ACFC14 */ s32 getEyeballMaterialNo();
70 /* 80ACFC1C */ s32 getHeadJointNo();
71 /* 80ACFC24 */ s32 getNeckJointNo();
72 /* 80ACFC2C */ bool getBackboneJointNo();
73 /* 80ACFC34 */ void checkChangeJoint(int);
74 /* 80ACFC44 */ void checkRemoveJoint(int);
75
76 static void* mCutNameList[2];
77 static u8 mCutList[24];
78
79private:
80 /* 0x568 */ u8 field_0x568[0x1108 - 0x568];
81};
82
83STATIC_ASSERT(sizeof(daNpc_Seira_c) == 0x1108);
84
86public:
87 /* 80ACFC54 */ ~daNpc_Seira_Param_c();
88
89 static u8 const m[140];
90};
91
92
93#endif /* D_A_NPC_SEIRA_H */
Definition d_a_npc_seira.h:85
static u8 const m[140]
Definition d_a_npc_seira.h:914
~daNpc_Seira_Param_c()
Definition d_a_npc_seira.cpp:1742
Sera.
Definition d_a_npc_seira.h:14
void evtTalk()
Definition d_a_npc_seira.cpp:1174
void cutConversationAboutSaru(int)
Definition d_a_npc_seira.cpp:1363
void sad(void *)
Definition d_a_npc_seira.cpp:1406
void checkBottle()
Definition d_a_npc_seira.cpp:1123
void checkChangeJoint(int)
Definition d_a_npc_seira.cpp:1731
void setAttnPos()
Definition d_a_npc_seira.cpp:1236
void afterSetMotionAnm(int, int, f32, int)
Definition d_a_npc_seira.cpp:1262
void chkAction(int(daNpc_Seira_c::*)(void *))
Definition d_a_npc_seira.cpp:1325
void setAfterTalkMotion()
Definition d_a_npc_seira.cpp:1164
void smile(void *)
Definition d_a_npc_seira.cpp:1422
void lookaround(void *)
Definition d_a_npc_seira.cpp:1411
void CreateHeap()
Definition d_a_npc_seira.cpp:1021
void changeBtp(int *, int *)
Definition d_a_npc_seira.cpp:1277
bool drawDbgInfo()
Definition d_a_npc_seira.cpp:1246
void Execute()
Definition d_a_npc_seira.cpp:1091
void Delete()
Definition d_a_npc_seira.cpp:1086
void getShopItemType()
Definition d_a_npc_seira.cpp:1381
void evtCutProc()
Definition d_a_npc_seira.cpp:1179
bool isDelete()
Definition d_a_npc_seira.cpp:1133
void checkRemoveJoint(int)
Definition d_a_npc_seira.cpp:1737
void getNpcType()
Definition d_a_npc_seira.cpp:1128
void getFlowNodeNo()
Definition d_a_npc_seira.cpp:1118
void happy(void *)
Definition d_a_npc_seira.cpp:1396
void setCollision()
Definition d_a_npc_seira.cpp:1241
void srchActors()
Definition d_a_npc_seira.cpp:1169
void action()
Definition d_a_npc_seira.cpp:1184
static void * mCutNameList[2]
Definition d_a_npc_seira.h:515
void beforeMove()
Definition d_a_npc_seira.cpp:1189
void create()
Definition d_a_npc_seira.cpp:956
u8 field_0x568[0x1108 - 0x568]
Definition d_a_npc_seira.h:80
void reset()
Definition d_a_npc_seira.cpp:1138
void changeBck(int *, int *)
Definition d_a_npc_seira.cpp:1272
void wait(void *)
Definition d_a_npc_seira.cpp:1386
bool getBackboneJointNo()
Definition d_a_npc_seira.cpp:1725
void sit(void *)
Definition d_a_npc_seira.cpp:1391
s32 getHeadJointNo()
Definition d_a_npc_seira.cpp:1714
void shop(void *)
Definition d_a_npc_seira.cpp:1432
void selectAction()
Definition d_a_npc_seira.cpp:1319
void talk(void *)
Definition d_a_npc_seira.cpp:1427
void changeAnm(int *, int *)
Definition d_a_npc_seira.cpp:1267
void getType()
Definition d_a_npc_seira.cpp:1113
void setParam()
Definition d_a_npc_seira.cpp:1148
void Draw()
Definition d_a_npc_seira.cpp:1096
void setAction(int(daNpc_Seira_c::*)(void *))
Definition d_a_npc_seira.cpp:1331
void worry(void *)
Definition d_a_npc_seira.cpp:1401
~daNpc_Seira_c()
Definition d_a_npc_seira.cpp:908
void setBottleAnm(int, int, f32, bool)
Definition d_a_npc_seira.cpp:1257
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_seira.cpp:1102
void drawOtherMdl()
Definition d_a_npc_seira.cpp:1251
void changeBtk(int *, int *)
Definition d_a_npc_seira.cpp:1282
void lookaround_wait(void *)
Definition d_a_npc_seira.cpp:1417
s32 getNeckJointNo()
Definition d_a_npc_seira.cpp:1720
s32 getEyeballMaterialNo()
Definition d_a_npc_seira.cpp:1708
static u8 mCutList[24]
Definition d_a_npc_seira.h:528
void checkStageIsSeirasShop()
Definition d_a_npc_seira.cpp:1375
void afterJntAnm(int)
Definition d_a_npc_seira.cpp:1143
void checkChangeEvt()
Definition d_a_npc_seira.cpp:1154
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_seira.cpp:1108
STATIC_ASSERT(sizeof(daNpc_Seira_c)==0x1108)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8