1#ifndef D_A_NPC_FGUARD_H
2#define D_A_NPC_FGUARD_H
T cLib_calcTimer(T *value)
Definition c_lib.h:74
float cM_rndF(float max)
Definition c_math.cpp:203
Definition d_a_hozelda.cpp:18
Definition d_a_npc_fguard.cpp:46
void setAnm(J3DAnmTransformKey *, f32, f32, int, int, int)
Definition d_a_npc_cd2.cpp:1804
void getAnmP(int, int)
Definition d_a_npc_cd2.cpp:1513
???
Definition d_a_npc_fguard.cpp:35
u32 field_0xad0
Definition d_a_npc_fguard.h:36
u32 field_0xacc
Definition d_a_npc_fguard.h:35
u32 field_0xad4
Definition d_a_npc_fguard.h:37
u32 field_0xac8
Definition d_a_npc_fguard.h:34
u8 field_0xad8
Definition d_a_npc_fguard.h:38
void initPosAngle(Vec &, s16)
void onDrawFlag()
Definition d_a_npc_fguard.h:30
void setAnime(int param_1)
Definition d_a_npc_fguard.h:22
void offDrawFlag()
Definition d_a_npc_fguard.h:26
unsigned long u32
Definition types.h:10
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8