Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::ut::Rect Class Reference

#include <Rect.h>

Public Member Functions

 Rect ()
 
 Rect (f32 l, f32 t, f32 r, f32 b)
 
 ~Rect ()
 
void SetWidth (f32 width)
 
void SetHeight (f32 height)
 
f32 GetWidth () const
 
f32 GetHeight () const
 
void MoveTo (f32 x, f32 y)
 
void Normalize ()
 

Public Attributes

f32 left
 
f32 top
 
f32 right
 
f32 bottom
 

Constructor & Destructor Documentation

◆ Rect() [1/2]

nw4hbm::ut::Rect::Rect ( )
inline

◆ Rect() [2/2]

nw4hbm::ut::Rect::Rect ( f32 l,
f32 t,
f32 r,
f32 b )
inline

◆ ~Rect()

nw4hbm::ut::Rect::~Rect ( )
inline

Member Function Documentation

◆ GetHeight()

f32 nw4hbm::ut::Rect::GetHeight ( ) const
inline

◆ GetWidth()

f32 nw4hbm::ut::Rect::GetWidth ( ) const
inline

◆ MoveTo()

void nw4hbm::ut::Rect::MoveTo ( f32 x,
f32 y )
inline

◆ Normalize()

void nw4hbm::ut::Rect::Normalize ( )
inline

◆ SetHeight()

void nw4hbm::ut::Rect::SetHeight ( f32 height)
inline

◆ SetWidth()

void nw4hbm::ut::Rect::SetWidth ( f32 width)
inline

Member Data Documentation

◆ bottom

f32 nw4hbm::ut::Rect::bottom

◆ left

f32 nw4hbm::ut::Rect::left

◆ right

f32 nw4hbm::ut::Rect::right

◆ top

f32 nw4hbm::ut::Rect::top

The documentation for this class was generated from the following file: