#include <geometry.h>
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| void | Set (f32 fovy, f32 aspect, f32 n, f32 f, MTX34 const &camera) |
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| void | Set (f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, MTX34 const &camera) |
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| bool | IntersectSphere (SPHERE const *S) const |
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| bool | IntersectAABB (AABB const *B) const |
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| IntersectionResult | IntersectAABB_Ex (AABB const *B) const |
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◆ IntersectAABB()
| bool nw4hbm::math::FRUSTUM::IntersectAABB |
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AABB const * | B | ) |
const |
◆ IntersectAABB_Ex()
◆ IntersectSphere()
| bool nw4hbm::math::FRUSTUM::IntersectSphere |
( |
SPHERE const * | S | ) |
const |
◆ Set() [1/2]
| void nw4hbm::math::FRUSTUM::Set |
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f32 | fovy, |
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f32 | aspect, |
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f32 | n, |
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f32 | f, |
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MTX34 const & | camera ) |
◆ Set() [2/2]
◆ bottomPlane
| PLANE nw4hbm::math::FRUSTUM::bottomPlane |
◆ box
| AABB nw4hbm::math::FRUSTUM::box |
◆ cam
| MTX34 nw4hbm::math::FRUSTUM::cam |
◆ far
| f32 nw4hbm::math::FRUSTUM::far |
◆ leftPlane
| PLANE nw4hbm::math::FRUSTUM::leftPlane |
◆ near
| f32 nw4hbm::math::FRUSTUM::near |
◆ planes
| PLANE nw4hbm::math::FRUSTUM::planes[6] |
◆ rightPlane
| PLANE nw4hbm::math::FRUSTUM::rightPlane |
◆ topPlane
| PLANE nw4hbm::math::FRUSTUM::topPlane |
The documentation for this class was generated from the following file:
- src/revolution/homebuttonLib/nw4hbm/math/geometry.h