![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
This is the complete list of members for nw4hbm::math::FRUSTUM, including all inherited members.
| bottomPlane | nw4hbm::math::FRUSTUM | |
| box | nw4hbm::math::FRUSTUM | |
| cam | nw4hbm::math::FRUSTUM | |
| far | nw4hbm::math::FRUSTUM | |
| IntersectAABB(AABB const *B) const | nw4hbm::math::FRUSTUM | |
| IntersectAABB_Ex(AABB const *B) const | nw4hbm::math::FRUSTUM | |
| IntersectSphere(SPHERE const *S) const | nw4hbm::math::FRUSTUM | |
| leftPlane | nw4hbm::math::FRUSTUM | |
| near | nw4hbm::math::FRUSTUM | |
| planes | nw4hbm::math::FRUSTUM | |
| rightPlane | nw4hbm::math::FRUSTUM | |
| Set(f32 fovy, f32 aspect, f32 n, f32 f, MTX34 const &camera) | nw4hbm::math::FRUSTUM | |
| Set(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, MTX34 const &camera) | nw4hbm::math::FRUSTUM | |
| topPlane | nw4hbm::math::FRUSTUM |