deleteObject() | Z2CreatureOI | virtual |
field_0xa1 | Z2CreatureEnemy | |
field_0xa3 | Z2CreatureEnemy | |
field_0xa4 | Z2CreatureOI | |
field_0xc4 | Z2CreatureOI | |
field_0xe4 | Z2CreatureOI | |
framework(u32, s8) | Z2CreatureOI | virtual |
getCurrentPos() const | Z2Creature | inline |
getList() const | JSUPtrLink | inline |
getNext() const | JSULink< Z2CreatureEnemy > | inline |
getObject() const | JSULink< Z2CreatureEnemy > | inline |
getObjectPtr() const | JSUPtrLink | inline |
getPrev() const | JSULink< Z2CreatureEnemy > | inline |
getSupervisor() const | JSULink< Z2CreatureEnemy > | inline |
init(Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *, Vec *) | Z2CreatureOI | |
Z2CreatureEnemy::init(Vec *, Vec *, u8, u8) | Z2CreatureEnemy | |
Z2CreatureEnemy::init(Vec *, Vec *, Vec *, u8, u8, u8) | Z2CreatureEnemy | |
initAnime(void *, bool, f32, f32) | Z2Creature | |
JSULink(Z2CreatureEnemy *object) | JSULink< Z2CreatureEnemy > | inline |
JSUPtrLink(void *object) | JSUPtrLink | |
mEnemyID | Z2CreatureEnemy | |
mLinkSearch | Z2CreatureEnemy | |
mList | JSUPtrLink | |
mNext | JSUPtrLink | |
mObject | JSUPtrLink | |
mpPos | Z2Creature | |
mPrev | JSUPtrLink | |
mSoundObjAnime | Z2Creature | |
mSoundObjSimple1 | Z2Creature | |
mSoundObjSimple2 | Z2Creature | |
mTentacleSounds | Z2CreatureOI | |
setEnemyName(char const *) | Z2CreatureEnemy | |
setLinkSearch(bool) | Z2CreatureEnemy | |
setSoundStarter(Z2SoundStarter *) | Z2Creature | virtual |
startCollisionSE(u32, u32) | Z2CreatureEnemy | virtual |
startCreatureExtraSound(JAISoundID, u32, s8) | Z2CreatureEnemy | virtual |
startCreatureExtraSoundLevel(JAISoundID, u32, s8) | Z2CreatureEnemy | virtual |
startCreatureSound(JAISoundID, u32, s8) | Z2CreatureEnemy | virtual |
startCreatureSoundLevel(JAISoundID, u32, s8) | Z2CreatureOI | virtual |
startCreatureVoice(JAISoundID, s8) | Z2CreatureEnemy | virtual |
startCreatureVoiceLevel(JAISoundID, s8) | Z2CreatureEnemy | virtual |
startTentacleSound(JAISoundID, u8, u32, s8) | Z2CreatureOI | |
startTentacleSoundLevel(JAISoundID, u8, f32, u32, s8) | Z2CreatureOI | |
stopAnime() | Z2Creature | |
updateAnime(f32, f32) | Z2Creature | |
Z2Creature() | Z2Creature | |
Z2Creature() | Z2Creature | |
Z2Creature() | Z2Creature | |
Z2CreatureEnemy() | Z2CreatureEnemy | |
Z2CreatureOI() | Z2CreatureOI | |
~JSUPtrLink() | JSUPtrLink | |
~Z2Creature() | Z2Creature | |
~Z2Creature() | Z2Creature | |
~Z2Creature() | Z2Creature | |