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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAWSystem.h>
Inheritance diagram for JAWSystemInterface:
Collaboration diagram for JAWSystemInterface:Public Member Functions | |
| JAWSystemInterface () | |
| virtual BOOL | registWindow (u32, JAWWindow *, int, int)=0 |
| virtual BOOL | destroyWindow (u32, JAWWindow *)=0 |
| virtual void | setForegroundWindow (JAWWindow *)=0 |
| JKRHeap * | getCurrentHeap () const |
Public Attributes | |
| JKRHeap * | mHeap |
Static Public Attributes | |
| static JAWSystemInterface * | sInstance |
| JAWSystemInterface::JAWSystemInterface | ( | ) |
Implemented in JAWExtSystem::TSystemInterface.
| JKRHeap * JAWSystemInterface::getCurrentHeap | ( | ) | const |
Implemented in JAWExtSystem::TSystemInterface.
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pure virtual |
Implemented in JAWExtSystem::TSystemInterface.
| JKRHeap* JAWSystemInterface::mHeap |
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static |