Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAWSystemInterface Class Referenceabstract

#include <JAWSystem.h>

+ Inheritance diagram for JAWSystemInterface:
+ Collaboration diagram for JAWSystemInterface:

Public Member Functions

 JAWSystemInterface ()
 
virtual BOOL registWindow (u32, JAWWindow *, int, int)=0
 
virtual BOOL destroyWindow (u32, JAWWindow *)=0
 
virtual void setForegroundWindow (JAWWindow *)=0
 
JKRHeapgetCurrentHeap () const
 

Public Attributes

JKRHeapmHeap
 

Static Public Attributes

static JAWSystemInterfacesInstance
 

Constructor & Destructor Documentation

◆ JAWSystemInterface()

JAWSystemInterface::JAWSystemInterface ( )

Member Function Documentation

◆ destroyWindow()

virtual BOOL JAWSystemInterface::destroyWindow ( u32 ,
JAWWindow *  )
pure virtual

◆ getCurrentHeap()

JKRHeap * JAWSystemInterface::getCurrentHeap ( ) const

◆ registWindow()

virtual BOOL JAWSystemInterface::registWindow ( u32 ,
JAWWindow * ,
int ,
int  )
pure virtual

◆ setForegroundWindow()

virtual void JAWSystemInterface::setForegroundWindow ( JAWWindow * )
pure virtual

Member Data Documentation

◆ mHeap

JKRHeap* JAWSystemInterface::mHeap

◆ sInstance

JAWSystemInterface * JAWSystemInterface::sInstance
static

The documentation for this class was generated from the following files: