Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JPAMath.h
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1#ifndef JPAMATH_H
2#define JPAMATH_H
3
4#include "dolphin/mtx.h"
5#include "JSystem/JGeometry.h"
6
9void JPAGetXYZRotateMtx(s16 x, s16 y, s16 z, Mtx dst);
10void JPASetRMtxTVecfromMtx(f32 const (*param_0)[4], f32 (*param_1)[4],
13void JPASetRMtxSTVecfromMtx(f32 const (*param_0)[4], f32 (*param_1)[4],
15
16#endif /* JPAMATH_H */
void JPAGetXYZRotateMtx(s16 x, s16 y, s16 z, Mtx dst)
Definition JPAMath.cpp:98
void JPASetRMtxTVecfromMtx(f32 const (*param_0)[4], f32(*param_1)[4], JGeometry::TVec3< f32 > *param_2)
Definition JPAMath.cpp:125
void JPAGetYZRotateMtx(s16 angleY, s16 angleZ, f32(*param_2)[4])
Definition JPAMath.cpp:78
f32 JPACalcKeyAnmValue(f32 param_0, u16 param_1, f32 const *param_2)
Definition JPAMath.cpp:165
void JPASetRMtxSTVecfromMtx(f32 const (*param_0)[4], f32(*param_1)[4], JGeometry::TVec3< f32 > *param_2, JGeometry::TVec3< f32 > *param_3)
Definition JPAMath.cpp:133
void JPAGetDirMtx(JGeometry::TVec3< f32 > const &param_0, f32(*param_1)[4])
Definition JPAMath.cpp:45
T cLib_calcTimer(T *value)
Definition c_lib.h:74
double x double x
Definition e_atan2.c:58
double x double y
Definition e_atan2.c:58
z
Definition e_pow.c:390
f32 Mtx[3][4]
Definition mtx.h:15
Definition JGeometry.h:55
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9