Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUAudioArcLoader.h
Go to the documentation of this file.
1#ifndef JAUAUDIOARCLOADER_H
2#define JAUAUDIOARCLOADER_H
3
5
6struct JAUSection;
7
13public:
14 /* 802A4740 */ JAUAudioArcLoader(JAUSection*);
15 /* 802A478C */ bool load(void const*);
16 /* 802A47AC */ virtual void readWS(u32, void const*, u32);
17 /* 802A4804 */ virtual void readBNK(u32, void const*);
18 /* 802A4834 */ virtual void readBSC(void const*, u32);
19 /* 802A4858 */ virtual void readBST(void const*, u32);
20 /* 802A4880 */ virtual void readBSTN(void const*, u32);
21 /* 802A48A8 */ virtual void readBMS(u32, void const*, u32);
22 /* 802A48D4 */ virtual void readBMS_fromArchive(u32);
23 /* 802A4900 */ virtual void newVoiceBank(u32, u32);
24 /* 802A4930 */ virtual void newDynamicSeqBlock(u32);
25 /* 802A4968 */ virtual void readBSFT(void const*);
26 /* 802A4990 */ virtual void beginBNKList(u32, u32);
27 /* 802A49B4 */ virtual void endBNKList();
28 /* 802A49D8 */ virtual void readMaxSeCategory(int, int, int);
29 /* 802A49FC */ virtual ~JAUAudioArcLoader() {}
30
31 /* 0x0C */ JAUSection* mSection;
32};
33
34#endif /* JAUAUDIOARCLOADER_H */
Definition JAUAudioArcInterpreter.h:10
Definition JAUAudioArcLoader.h:12
virtual void newVoiceBank(u32, u32)
Definition JAUAudioArcLoader.cpp:71
virtual void readBSFT(void const *)
Definition JAUAudioArcLoader.cpp:85
virtual void readMaxSeCategory(int, int, int)
Definition JAUAudioArcLoader.cpp:102
virtual void newDynamicSeqBlock(u32)
Definition JAUAudioArcLoader.cpp:77
bool load(void const *)
Definition JAUAudioArcLoader.cpp:22
virtual void readBST(void const *, u32)
Definition JAUAudioArcLoader.cpp:49
virtual ~JAUAudioArcLoader()
Definition JAUAudioArcLoader.h:29
JAUSection * mSection
Definition JAUAudioArcLoader.h:31
virtual void readWS(u32, void const *, u32)
Definition JAUAudioArcLoader.cpp:28
virtual void endBNKList()
Definition JAUAudioArcLoader.cpp:96
virtual void readBMS(u32, void const *, u32)
Definition JAUAudioArcLoader.cpp:60
virtual void readBMS_fromArchive(u32)
Definition JAUAudioArcLoader.cpp:66
virtual void beginBNKList(u32, u32)
Definition JAUAudioArcLoader.cpp:90
virtual void readBSC(void const *, u32)
Definition JAUAudioArcLoader.cpp:43
virtual void readBNK(u32, void const *)
Definition JAUAudioArcLoader.cpp:37
virtual void readBSTN(void const *, u32)
Definition JAUAudioArcLoader.cpp:55
Definition JAUSectionHeap.h:26
unsigned long u32
Definition types.h:10