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void | GXInitLightAttn (GXLightObj *obj, f32 a0, f32 a1, f32 a2, f32 k0, f32 k1, f32 k2) |
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void | GXInitLightSpot (GXLightObj *obj, f32 cutoff, GXSpotFn spot_fn) |
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void | GXInitLightDistAttn (GXLightObj *obj, f32 dist, f32 brightness, GXDistAttnFn dist_fn) |
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void | GXInitLightPos (GXLightObj *obj, f32 x, f32 y, f32 z) |
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void | GXInitLightDir (GXLightObj *obj, f32 x, f32 y, f32 z) |
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void | GXInitLightColor (GXLightObj *obj, GXColor color) |
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void | GXLoadLightObjImm (GXLightObj *obj, GXLightID light) |
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void | GXSetChanAmbColor (GXChannelID channel, GXColor color) |
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void | GXSetChanMatColor (GXChannelID channel, GXColor color) |
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void | GXSetNumChans (u8 chan_num) |
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void | GXSetChanCtrl (GXChannelID channel, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src, u32 light_mask, GXDiffuseFn diff_fn, GXAttnFn attn_fn) |
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◆ GXInitLightAttn()
◆ GXInitLightColor()
◆ GXInitLightDir()
◆ GXInitLightDistAttn()
◆ GXInitLightPos()
◆ GXInitLightSpot()
◆ GXLoadLightObjImm()
◆ GXSetChanAmbColor()
◆ GXSetChanCtrl()
◆ GXSetChanMatColor()
◆ GXSetNumChans()
void GXSetNumChans |
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u8 |
chan_num | ) |
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