Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
u32 | CBGetBytesAvailableForRead (CircleBuffer *cb) |
void | CircleBufferInitialize (CircleBuffer *cb, u8 *buf, s32 size) |
int | CircleBufferWriteBytes (CircleBuffer *cb, u8 *buf, u32 size) |
int | CircleBufferReadBytes (CircleBuffer *cb, u8 *buf, u32 size) |
u32 CBGetBytesAvailableForRead | ( | CircleBuffer * | cb | ) |
void CircleBufferInitialize | ( | CircleBuffer * | cb, |
u8 * | buf, | ||
s32 | size | ||
) |
int CircleBufferReadBytes | ( | CircleBuffer * | cb, |
u8 * | buf, | ||
u32 | size | ||
) |
int CircleBufferWriteBytes | ( | CircleBuffer * | cb, |
u8 * | buf, | ||
u32 | size | ||
) |