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HUD struct
#include <include/structures.h>

Contents

  • Reference
    • Public variables

Public variables

u8 unk_0
u8 hideFlags
u8 unk_2
u8 health
u8 maxHealth
u8 unk_5
u8 unk_6
u8 unk_7
u8 unk_8
u8 unk_9
u8 unk_a
u8 unk_b
u8 unk_c
u8 unk_d
u16 rupees
u8 unk_10
u8 unk_11
u8 dungeonKeys
s8 unk_13
s8 unk_14
u8 unk_15
u16 buttonX
X coordinates for the button UI elements.
u16 buttonY
Y coordinates for the button UI elements.
u8 filler22
u8 ezloNagFuncIndex
u8 filler25
u8 rActionInteractObject
u8 rActionInteractTile
u8 rActionGrabbing
u8 rActionPlayerState
u8 buttonText
u8 unk_33
UIElement elements
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