UIElement struct
#include <include/structures.h>
Floating UI element.
Public variables
- u8 : 1 used
- u8 : 1 unk_0_1
- u8 : 2 unk_0_2
- u8 : 4 unk_0_4
- u8 type
- u8 type2
- u8 buttonElementId
- Id of the button UI element this text is attached to.
- u8 action
- u8 unk_5
- u8 unk_6
- u8 unk_7
- u8 unk_8
- u8 unk_9
- u16 x
- u16 y
- u8 frameIndex
- u8 duration
- u8 spriteSettings
- u8 frameSettings
- Frame* framePtr
- u8 unk_18
- u8 numTiles
- u16 unk_1a
- u32* firstTile