Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::math::VEC3 Struct Reference

#include <types.h>

+ Inheritance diagram for nw4hbm::math::VEC3:
+ Collaboration diagram for nw4hbm::math::VEC3:

Public Member Functions

 VEC3 ()
 
 VEC3 (f32 fx, f32 fy, f32 fz)
 
VEC3 operator+ (VEC3 const &rhs) const
 
VEC3 operator- (VEC3 const &rhs) const
 
VEC3 operator* (f32 f) const
 
 operator VecPtr ()
 
 operator CVecPtr () const
 
void Report (bool bNewline, char const *name) const
 

Additional Inherited Members

- Public Attributes inherited from nw4hbm::math::_VEC3
f32 x
 
f32 y
 
f32 z
 

Constructor & Destructor Documentation

◆ VEC3() [1/2]

nw4hbm::math::VEC3::VEC3 ( )
inline

◆ VEC3() [2/2]

nw4hbm::math::VEC3::VEC3 ( f32 fx,
f32 fy,
f32 fz )
inline

Member Function Documentation

◆ operator CVecPtr()

nw4hbm::math::VEC3::operator CVecPtr ( ) const
inline

◆ operator VecPtr()

nw4hbm::math::VEC3::operator VecPtr ( )
inline

◆ operator*()

VEC3 nw4hbm::math::VEC3::operator* ( f32 f) const
inline

◆ operator+()

VEC3 nw4hbm::math::VEC3::operator+ ( VEC3 const & rhs) const
inline

◆ operator-()

VEC3 nw4hbm::math::VEC3::operator- ( VEC3 const & rhs) const
inline

◆ Report()

void nw4hbm::math::VEC3::Report ( bool bNewline,
char const * name ) const

The documentation for this struct was generated from the following file: