#include <d_a_obj_pumpkin.h>
◆ featured_offset
| f32 daObj_Pumpkin_HIOParam::featured_offset |
◆ fire_rate
| f32 daObj_Pumpkin_HIOParam::fire_rate |
◆ floating_offset
| f32 daObj_Pumpkin_HIOParam::floating_offset |
◆ gravity
| f32 daObj_Pumpkin_HIOParam::gravity |
◆ growth_time_1
| s16 daObj_Pumpkin_HIOParam::growth_time_1 |
◆ growth_time_2
| s16 daObj_Pumpkin_HIOParam::growth_time_2 |
◆ height
| f32 daObj_Pumpkin_HIOParam::height |
◆ hold_on
| s16 daObj_Pumpkin_HIOParam::hold_on |
◆ knee_length
| f32 daObj_Pumpkin_HIOParam::knee_length |
◆ launch_angle
| f32 daObj_Pumpkin_HIOParam::launch_angle |
◆ pull_sound_delay
| s16 daObj_Pumpkin_HIOParam::pull_sound_delay |
◆ real_shadow_size
| f32 daObj_Pumpkin_HIOParam::real_shadow_size |
◆ scale
| f32 daObj_Pumpkin_HIOParam::scale |
◆ weight
| f32 daObj_Pumpkin_HIOParam::weight |
◆ width
| f32 daObj_Pumpkin_HIOParam::width |
The documentation for this struct was generated from the following file: