Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_event_data.h>
Public Attributes | |
unsigned int | _0 |
msg_class * | mLMsg |
unsigned int | mMsgNo |
s32 | mMsgSubstanceNum |
int * | mMsgSubstanceP |
msg_class* dEvDtStaff_c::StaffWork::mLMsg |
s32 dEvDtStaff_c::StaffWork::mMsgSubstanceNum |
int* dEvDtStaff_c::StaffWork::mMsgSubstanceP |