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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_cursor_mng.h>
Public Member Functions | |
| paneObj_c (void) | |
| virtual | ~paneObj_c (void) |
Public Attributes | |
| J2DPane * | m_handle |
| s16 | m_min_x |
| s16 | m_min_y |
| s16 | m_max_x |
| s16 | m_max_y |
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inline |
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inlinevirtual |
| J2DPane* dCsr_mng_c::bloObj_c::paneObj_c::m_handle |
| s16 dCsr_mng_c::bloObj_c::paneObj_c::m_max_x |
| s16 dCsr_mng_c::bloObj_c::paneObj_c::m_max_y |
| s16 dCsr_mng_c::bloObj_c::paneObj_c::m_min_x |
| s16 dCsr_mng_c::bloObj_c::paneObj_c::m_min_y |