#include <d_camera.h>
◆ field_0x4c
| f32 dCamera_c::TwoActor0Data::field_0x4c |
◆ field_0x50
| f32 dCamera_c::TwoActor0Data::field_0x50 |
◆ field_0x54
| cSAngle dCamera_c::TwoActor0Data::field_0x54 |
◆ field_0x56
| cSAngle dCamera_c::TwoActor0Data::field_0x56 |
◆ field_0x58
| cSAngle dCamera_c::TwoActor0Data::field_0x58 |
◆ field_0x5a
| cSAngle dCamera_c::TwoActor0Data::field_0x5a |
◆ field_0x8
| u8 dCamera_c::TwoActor0Data::field_0x8[4] |
◆ mActor1
◆ mActor1ID
◆ mActor2
◆ mActor2ID
◆ mCtrCus
| f32 dCamera_c::TwoActor0Data::mCtrCus |
◆ mCtrGap
| cXyz dCamera_c::TwoActor0Data::mCtrGap |
◆ mCtrRatio
| f32 dCamera_c::TwoActor0Data::mCtrRatio |
◆ mEyeCus
| f32 dCamera_c::TwoActor0Data::mEyeCus |
◆ mFovy
| f32 dCamera_c::TwoActor0Data::mFovy |
◆ mLatitudeMax
| f32 dCamera_c::TwoActor0Data::mLatitudeMax |
◆ mLatitudeMin
| f32 dCamera_c::TwoActor0Data::mLatitudeMin |
◆ mLongitudeMax
| f32 dCamera_c::TwoActor0Data::mLongitudeMax |
◆ mLongitudeMin
| f32 dCamera_c::TwoActor0Data::mLongitudeMin |
◆ mLongitudeType
| int dCamera_c::TwoActor0Data::mLongitudeType |
◆ mRadiusMax
| f32 dCamera_c::TwoActor0Data::mRadiusMax |
◆ mRadiusMin
| f32 dCamera_c::TwoActor0Data::mRadiusMin |
The documentation for this struct was generated from the following file: