Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dCamera_c::SubjectData Struct Reference

#include <d_camera.h>

+ Collaboration diagram for dCamera_c::SubjectData:

Public Attributes

int field_0x0
 
cXyz field_0x4
 
int field_0x10
 
int field_0x14
 
int field_0x18
 
bool field_0x1c
 
bool field_0x1d
 
f32 field_0x20
 
f32 mZoomRatio
 
cSAngle field_0x28
 
cSAngle field_0x2a
 
cSAngle field_0x2c
 
cSAngle field_0x2e
 
cXyz field_0x30
 
cXyz field_0x3c
 
cSGlobe field_0x48
 

Member Data Documentation

◆ field_0x0

int dCamera_c::SubjectData::field_0x0

◆ field_0x10

int dCamera_c::SubjectData::field_0x10

◆ field_0x14

int dCamera_c::SubjectData::field_0x14

◆ field_0x18

int dCamera_c::SubjectData::field_0x18

◆ field_0x1c

bool dCamera_c::SubjectData::field_0x1c

◆ field_0x1d

bool dCamera_c::SubjectData::field_0x1d

◆ field_0x20

f32 dCamera_c::SubjectData::field_0x20

◆ field_0x28

cSAngle dCamera_c::SubjectData::field_0x28

◆ field_0x2a

cSAngle dCamera_c::SubjectData::field_0x2a

◆ field_0x2c

cSAngle dCamera_c::SubjectData::field_0x2c

◆ field_0x2e

cSAngle dCamera_c::SubjectData::field_0x2e

◆ field_0x30

cXyz dCamera_c::SubjectData::field_0x30

◆ field_0x3c

cXyz dCamera_c::SubjectData::field_0x3c

◆ field_0x4

cXyz dCamera_c::SubjectData::field_0x4

◆ field_0x48

cSGlobe dCamera_c::SubjectData::field_0x48

◆ mZoomRatio

f32 dCamera_c::SubjectData::mZoomRatio

The documentation for this struct was generated from the following file: