Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dCamera_c::ManualData Struct Reference

#include <d_camera.h>

+ Collaboration diagram for dCamera_c::ManualData:

Public Attributes

int field_0x00
 
cXyz field_0x04
 
cXyz field_0x10
 
f32 field_0x1c
 
f32 field_0x20
 
int field_0x24
 
u8 field_0x28
 
f32 field_0x2c
 
cSGlobe field_0x30
 
f32 field_0x38
 
f32 field_0x3c
 
int field_0x40
 
cSAngle field_0x44
 
f32 field_0x48
 

Member Data Documentation

◆ field_0x00

int dCamera_c::ManualData::field_0x00

◆ field_0x04

cXyz dCamera_c::ManualData::field_0x04

◆ field_0x10

cXyz dCamera_c::ManualData::field_0x10

◆ field_0x1c

f32 dCamera_c::ManualData::field_0x1c

◆ field_0x20

f32 dCamera_c::ManualData::field_0x20

◆ field_0x24

int dCamera_c::ManualData::field_0x24

◆ field_0x28

u8 dCamera_c::ManualData::field_0x28

◆ field_0x2c

f32 dCamera_c::ManualData::field_0x2c

◆ field_0x30

cSGlobe dCamera_c::ManualData::field_0x30

◆ field_0x38

f32 dCamera_c::ManualData::field_0x38

◆ field_0x3c

f32 dCamera_c::ManualData::field_0x3c

◆ field_0x40

int dCamera_c::ManualData::field_0x40

◆ field_0x44

cSAngle dCamera_c::ManualData::field_0x44

◆ field_0x48

f32 dCamera_c::ManualData::field_0x48

The documentation for this struct was generated from the following file: