Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dCamera_c::LoadData Struct Reference

#include <d_camera.h>

+ Collaboration diagram for dCamera_c::LoadData:

Public Attributes

int mTimer
 
int mSlot
 
int mType
 
cSGlobe field_0xc
 
cSGlobe field_0x14
 
cXyz field_0x1c
 
cXyz field_0x28
 
cXyz field_0x34
 
cSAngle field_0x40
 
cSAngle field_0x42
 
f32 field_0x44
 
f32 field_0x48
 

Member Data Documentation

◆ field_0x14

cSGlobe dCamera_c::LoadData::field_0x14

◆ field_0x1c

cXyz dCamera_c::LoadData::field_0x1c

◆ field_0x28

cXyz dCamera_c::LoadData::field_0x28

◆ field_0x34

cXyz dCamera_c::LoadData::field_0x34

◆ field_0x40

cSAngle dCamera_c::LoadData::field_0x40

◆ field_0x42

cSAngle dCamera_c::LoadData::field_0x42

◆ field_0x44

f32 dCamera_c::LoadData::field_0x44

◆ field_0x48

f32 dCamera_c::LoadData::field_0x48

◆ field_0xc

cSGlobe dCamera_c::LoadData::field_0xc

◆ mSlot

int dCamera_c::LoadData::mSlot

◆ mTimer

int dCamera_c::LoadData::mTimer

◆ mType

int dCamera_c::LoadData::mType

The documentation for this struct was generated from the following file: